Tutorials
The Flax Documenation contains various step-by-step tutorials. Use them to learn about the Flax Engine and implement cool features into your game. This page lists all available text tutorials contained by this documentation.
You can use Ctrl + F to quickly find what you are looking for.
HOWTOs and Examples
- How to render a camera to a texture
- How to generate a procedural model
- How to generate a procedural texture
- How to create a custom editor
- How to create a custom editor window
- How to create a custom editor plugin
- How to create a custom asset type
- How to create a custom actor type
- How to change scenes from script
- How to spawn a decal on mouse click
- How to create a Spring Arm camera
- How to create a prefab
- How to spawn a prefab
- How to create a bouncing ball
- How to use a trigger
- How to play footsteps on different surfaces
- How to create a decal
- How to report a bug
- How to use raycasting
- How to detect collisions
- How to spawn and destroy objects
- How to extend the editor
- How to use the command line
- How to add scripts module
- How to use version control
- How to distribute a game
- How to control PostFx from code
- How to fade particles near camera
- How to make soft particles
- How to setup an animated model
- How to create an Anim Graph
- How to use Anim Graph
- How to setup a State Machine
- How to change Anim Graph parameters from code
- How to play animations from code
- How to blend two animations
- How to use Skeleton Mask
- How to animate an actor
- How to make a cut-scene
- How to animate the UI
- How to use event track
- How to create scene animations from code
- How to animate an object over spline
- How to create a road from spline
- How to use anisotropic texture sampler
- How to create a dynamic chain from spline
- How to create UI
- How to create UI from code
- How to create a custom font material
- How to create a custom GUI material
- How to create TCP client-server
- How to create a networking server and client
- How to blur UI panel background
- How to raycast UI
- How to create a Main Menu
- How to use a third-party library
- How to create a loading screen
- How to create a custom control
- How to create a navmesh
- How to create path following agent
- How to create foliage
- How to create foliage from code
- How to render an object outline
- How to write additional render pass
- How to import an asset from code
- How to create terrain
- How to import terrain
- How to create terrain material
- How to create terrain from code
- How to create holes in terrain
- How to add tessallation to terrain
- How to create a custom Behavior Tree node
- How to create a custom Behavior Tree decorator
- How to create a custom Move To node