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    HOWTO: Raycast UI

    UI controls implement RayCast utility method that can perform the precise checks for the mouse-content intersections. This can be useful when checking whether the mouse interacts with UI or the gameplay.

    using FlaxEngine;
    using FlaxEngine.GUI;
    
    /// <summary>
    /// Sample UI ray casting script.
    /// </summary>
    public class TestCanvasRayCast : Script
    {
        /// <inheritdoc/>
        public override void OnUpdate()
        {
            var ui = RootControl.GameRoot;
            var pos = Input.MousePosition;
            if (ui.RayCast(ref pos, out var hit))
            {
                Debug.Log("UI hit over: " + hit.GetType().Name);
            }
        }
    }
    
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