Search Results for

    Show / Hide Table of Contents

    Class Double4

    Represents a four dimensional mathematical vector with 32-bit precision (per-component).

    Inheritance
    System.Object
    Double4
    Implements
    System.IEquatable<Double4>
    System.IFormattable
    Namespace: FlaxEngine
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    [Unmanaged]
    public sealed class Double4 : ValueType, IEquatable<Double4>, IFormattable

    Constructors

    Double4(Double2, Double2)

    Initializes a new instance of the Double4 struct.

    Declaration
    public Double4(Double2 xy, Double2 zw)
    Parameters
    Double2 xy

    A vector containing the values with which to initialize the X and Y components.

    Double2 zw

    A vector containing the values with which to initialize the Z and W components.

    Double4(Double2, Double, Double)

    Initializes a new instance of the Double4 struct.

    Declaration
    public Double4(Double2 value, double z, double w)
    Parameters
    Double2 value

    A vector containing the values with which to initialize the X and Y components.

    System.Double z

    Initial value for the Z component of the vector.

    System.Double w

    Initial value for the W component of the vector.

    Double4(Double3, Double)

    Initializes a new instance of the Double4 struct.

    Declaration
    public Double4(Double3 value, double w)
    Parameters
    Double3 value

    A vector containing the values with which to initialize the X, Y, and Z components.

    System.Double w

    Initial value for the W component of the vector.

    Double4(Vector4)

    Initializes a new instance of the Double4 struct.

    Declaration
    public Double4(Vector4 value)
    Parameters
    Vector4 value

    A vector containing the values with which to initialize the X, Y, Z, and W components.

    Double4(Double)

    Initializes a new instance of the Double4 struct.

    Declaration
    public Double4(double value)
    Parameters
    System.Double value

    The value that will be assigned to all components.

    Double4(Double, Double, Double, Double)

    Initializes a new instance of the Double4 struct.

    Declaration
    public Double4(double x, double y, double z, double w)
    Parameters
    System.Double x

    Initial value for the X component of the vector.

    System.Double y

    Initial value for the Y component of the vector.

    System.Double z

    Initial value for the Z component of the vector.

    System.Double w

    Initial value for the W component of the vector.

    Double4(Double[])

    Initializes a new instance of the Double4 struct.

    Declaration
    public Double4(double[] values)
    Parameters
    System.Double[] values

    The values to assign to the X, Y, Z, and W components of the vector. This must be an array with four elements.

    Exceptions
    System.ArgumentNullException

    Thrown when values is null.

    System.ArgumentOutOfRangeException

    Thrown when values contains more or less than four elements.

    Fields

    Half

    A Double4 with all of its components set to half.

    Declaration
    public static readonly Double4 Half
    Field Value
    Double4

    Maximum

    A Double4 with all components equal to System.Double.MaxValue.

    Declaration
    public static readonly Double4 Maximum
    Field Value
    Double4

    Minimum

    A Double4 with all components equal to System.Double.MinValue.

    Declaration
    public static readonly Double4 Minimum
    Field Value
    Double4

    One

    A Double4 with all of its components set to one.

    Declaration
    public static readonly Double4 One
    Field Value
    Double4

    SizeInBytes

    The size of the Double4 type, in bytes.

    Declaration
    public static readonly int SizeInBytes
    Field Value
    System.Int32

    UnitW

    The W unit Double4 (0, 0, 0, 1).

    Declaration
    public static readonly Double4 UnitW
    Field Value
    Double4

    UnitX

    The X unit Double4 (1, 0, 0, 0).

    Declaration
    public static readonly Double4 UnitX
    Field Value
    Double4

    UnitY

    The Y unit Double4 (0, 1, 0, 0).

    Declaration
    public static readonly Double4 UnitY
    Field Value
    Double4

    UnitZ

    The Z unit Double4 (0, 0, 1, 0).

    Declaration
    public static readonly Double4 UnitZ
    Field Value
    Double4

    W

    The W component.

    Declaration
    public double W
    Field Value
    System.Double

    X

    The X component.

    Declaration
    public double X
    Field Value
    System.Double

    Y

    The Y component.

    Declaration
    public double Y
    Field Value
    System.Double

    Z

    The Z component.

    Declaration
    public double Z
    Field Value
    System.Double

    Zero

    A Double4 with all of its components set to zero.

    Declaration
    public static readonly Double4 Zero
    Field Value
    Double4

    Properties

    Absolute

    Gets a vector with values being absolute values of that vector.

    Declaration
    public Double4 Absolute { get; }
    Property Value
    Double4

    AvgValue

    Gets an arithmetic average value of all vector components.

    Declaration
    public double AvgValue { get; }
    Property Value
    System.Double

    Default

    The default Double4.

    Declaration
    public static Double4 Default { get; }
    Property Value
    Double4

    IsNormalized

    Gets a value indicting whether this instance is normalized.

    Declaration
    public bool IsNormalized { get; }
    Property Value
    System.Boolean

    IsOne

    Gets a value indicting whether this vector is one

    Declaration
    public bool IsOne { get; }
    Property Value
    System.Boolean

    IsZero

    Gets a value indicting whether this vector is zero

    Declaration
    public bool IsZero { get; }
    Property Value
    System.Boolean

    Item[Int32]

    Gets or sets the component at the specified index.

    Declaration
    public double this[int index] { get; set; }
    Parameters
    System.Int32 index

    The index of the component to access. Use 0 for the X component, 1 for the Y component, 2 for the Z component, and 3 for the W component.

    Property Value
    System.Double

    The value of the X, Y, Z, or W component, depending on the index.

    Exceptions
    System.ArgumentOutOfRangeException

    Thrown when the index is out of the range [0,3].

    Length

    Calculates the length of the vector.

    Declaration
    public double Length { get; }
    Property Value
    System.Double

    The length of the vector.

    Remarks

    LengthSquared may be preferred when only the relative length is needed and speed is of the essence.

    LengthSquared

    Calculates the squared length of the vector.

    Declaration
    public double LengthSquared { get; }
    Property Value
    System.Double

    The squared length of the vector.

    Remarks

    This method may be preferred to Length when only a relative length is needed and speed is of the essence.

    MaxValue

    Gets a maximum component value

    Declaration
    public double MaxValue { get; }
    Property Value
    System.Double

    MinValue

    Gets a minimum component value

    Declaration
    public double MinValue { get; }
    Property Value
    System.Double

    Negative

    Gets a vector with values being opposite to values of that vector.

    Declaration
    public Double4 Negative { get; }
    Property Value
    Double4

    ValuesSum

    Gets a sum of the component values.

    Declaration
    public double ValuesSum { get; }
    Property Value
    System.Double

    Methods

    Abs(Double4)

    Returns the absolute value of a vector.

    Declaration
    public static Double4 Abs(Double4 v)
    Parameters
    Double4 v

    The value.

    Returns
    Double4

    A vector which components are less or equal to 0.

    Add(Double4, Double4)

    Adds two vectors.

    Declaration
    public static Double4 Add(Double4 left, Double4 right)
    Parameters
    Double4 left

    The first vector to add.

    Double4 right

    The second vector to add.

    Returns
    Double4

    The sum of the two vectors.

    Add(Double4, Double)

    Performs a component-wise addition.

    Declaration
    public static Double4 Add(Double4 left, double right)
    Parameters
    Double4 left

    The input vector

    System.Double right

    The scalar value to be added to elements

    Returns
    Double4

    The vector with added scalar for each element.

    Add(ref Double4, ref Double4, out Double4)

    Adds two vectors.

    Declaration
    public static void Add(ref Double4 left, ref Double4 right, out Double4 result)
    Parameters
    Double4 left

    The first vector to add.

    Double4 right

    The second vector to add.

    Double4 result

    When the method completes, contains the sum of the two vectors.

    Add(ref Double4, ref Double, out Double4)

    Performs a component-wise addition.

    Declaration
    public static void Add(ref Double4 left, ref double right, out Double4 result)
    Parameters
    Double4 left

    The input vector

    System.Double right

    The scalar value to be added to elements

    Double4 result

    The vector with added scalar for each element.

    Barycentric(Double4, Double4, Double4, Double, Double)

    Returns a Double4 containing the 4D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 4D triangle.

    Declaration
    public static Double4 Barycentric(Double4 value1, Double4 value2, Double4 value3, double amount1, double amount2)
    Parameters
    Double4 value1

    A Double4 containing the 4D Cartesian coordinates of vertex 1 of the triangle.

    Double4 value2

    A Double4 containing the 4D Cartesian coordinates of vertex 2 of the triangle.

    Double4 value3

    A Double4 containing the 4D Cartesian coordinates of vertex 3 of the triangle.

    System.Double amount1

    Barycentric coordinate b2, which expresses the weighting factor toward vertex 2 (specified in value2).

    System.Double amount2

    Barycentric coordinate b3, which expresses the weighting factor toward vertex 3 (specified in value3).

    Returns
    Double4

    A new Double4 containing the 4D Cartesian coordinates of the specified point.

    Barycentric(ref Double4, ref Double4, ref Double4, Double, Double, out Double4)

    Returns a Double4 containing the 4D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 4D triangle.

    Declaration
    public static void Barycentric(ref Double4 value1, ref Double4 value2, ref Double4 value3, double amount1, double amount2, out Double4 result)
    Parameters
    Double4 value1

    A Double4 containing the 4D Cartesian coordinates of vertex 1 of the triangle.

    Double4 value2

    A Double4 containing the 4D Cartesian coordinates of vertex 2 of the triangle.

    Double4 value3

    A Double4 containing the 4D Cartesian coordinates of vertex 3 of the triangle.

    System.Double amount1

    Barycentric coordinate b2, which expresses the weighting factor toward vertex 2 (specified in value2).

    System.Double amount2

    Barycentric coordinate b3, which expresses the weighting factor toward vertex 3 (specified in value3).

    Double4 result

    When the method completes, contains the 4D Cartesian coordinates of the specified point.

    CatmullRom(Double4, Double4, Double4, Double4, Double)

    Performs a Catmull-Rom interpolation using the specified positions.

    Declaration
    public static Double4 CatmullRom(Double4 value1, Double4 value2, Double4 value3, Double4 value4, double amount)
    Parameters
    Double4 value1

    The first position in the interpolation.

    Double4 value2

    The second position in the interpolation.

    Double4 value3

    The third position in the interpolation.

    Double4 value4

    The fourth position in the interpolation.

    System.Double amount

    Weighting factor.

    Returns
    Double4

    A vector that is the result of the Catmull-Rom interpolation.

    CatmullRom(ref Double4, ref Double4, ref Double4, ref Double4, Double, out Double4)

    Performs a Catmull-Rom interpolation using the specified positions.

    Declaration
    public static void CatmullRom(ref Double4 value1, ref Double4 value2, ref Double4 value3, ref Double4 value4, double amount, out Double4 result)
    Parameters
    Double4 value1

    The first position in the interpolation.

    Double4 value2

    The second position in the interpolation.

    Double4 value3

    The third position in the interpolation.

    Double4 value4

    The fourth position in the interpolation.

    System.Double amount

    Weighting factor.

    Double4 result

    When the method completes, contains the result of the Catmull-Rom interpolation.

    Clamp(Double4, Double4, Double4)

    Restricts a value to be within a specified range.

    Declaration
    public static Double4 Clamp(Double4 value, Double4 min, Double4 max)
    Parameters
    Double4 value

    The value to clamp.

    Double4 min

    The minimum value.

    Double4 max

    The maximum value.

    Returns
    Double4

    The clamped value.

    Clamp(ref Double4, ref Double4, ref Double4, out Double4)

    Restricts a value to be within a specified range.

    Declaration
    public static void Clamp(ref Double4 value, ref Double4 min, ref Double4 max, out Double4 result)
    Parameters
    Double4 value

    The value to clamp.

    Double4 min

    The minimum value.

    Double4 max

    The maximum value.

    Double4 result

    When the method completes, contains the clamped value.

    ClampLength(Double4, Double)

    Makes sure that Length of the output vector is always below max and above 0.

    Declaration
    public static Double4 ClampLength(Double4 vector, double max)
    Parameters
    Double4 vector

    Input Vector.

    System.Double max

    Max Length

    Returns
    Double4

    ClampLength(Double4, Double, Double)

    Makes sure that Length of the output vector is always below max and above min.

    Declaration
    public static Double4 ClampLength(Double4 vector, double min, double max)
    Parameters
    Double4 vector

    Input Vector.

    System.Double min

    Min Length

    System.Double max

    Max Length

    Returns
    Double4

    ClampLength(Double4, Double, Double, out Double4)

    Makes sure that Length of the output vector is always below max and above min.

    Declaration
    public static void ClampLength(Double4 vector, double min, double max, out Double4 result)
    Parameters
    Double4 vector

    Input Vector.

    System.Double min

    Min Length

    System.Double max

    Max Length

    Double4 result

    The result vector.

    Distance(Double4, Double4)

    Calculates the distance between two vectors.

    Declaration
    public static double Distance(Double4 value1, Double4 value2)
    Parameters
    Double4 value1

    The first vector.

    Double4 value2

    The second vector.

    Returns
    System.Double

    The distance between the two vectors.

    Remarks

    DistanceSquared(Double4, Double4) may be preferred when only the relative distance is needed and speed is of the essence.

    Distance(ref Double4, ref Double4, out Double)

    Calculates the distance between two vectors.

    Declaration
    public static void Distance(ref Double4 value1, ref Double4 value2, out double result)
    Parameters
    Double4 value1

    The first vector.

    Double4 value2

    The second vector.

    System.Double result

    When the method completes, contains the distance between the two vectors.

    Remarks

    DistanceSquared(ref Double4, ref Double4, out Double) may be preferred when only the relative distance is needed and speed is of the essence.

    DistanceSquared(Double4, Double4)

    Calculates the squared distance between two vectors.

    Declaration
    public static double DistanceSquared(Double4 value1, Double4 value2)
    Parameters
    Double4 value1

    The first vector.

    Double4 value2

    The second vector.

    Returns
    System.Double

    The squared distance between the two vectors.

    DistanceSquared(ref Double4, ref Double4, out Double)

    Calculates the squared distance between two vectors.

    Declaration
    public static void DistanceSquared(ref Double4 value1, ref Double4 value2, out double result)
    Parameters
    Double4 value1

    The first vector.

    Double4 value2

    The second vector.

    System.Double result

    When the method completes, contains the squared distance between the two vectors.

    Divide(Double4, Double)

    Scales a vector by the given value.

    Declaration
    public static Double4 Divide(Double4 value, double scale)
    Parameters
    Double4 value

    The vector to scale.

    System.Double scale

    The amount by which to scale the vector.

    Returns
    Double4

    The scaled vector.

    Divide(ref Double4, Double, out Double4)

    Scales a vector by the given value.

    Declaration
    public static void Divide(ref Double4 value, double scale, out Double4 result)
    Parameters
    Double4 value

    The vector to scale.

    System.Double scale

    The amount by which to scale the vector.

    Double4 result

    When the method completes, contains the scaled vector.

    Divide(Double, Double4)

    Scales a vector by the given value.

    Declaration
    public static Double4 Divide(double scale, Double4 value)
    Parameters
    System.Double scale

    The amount by which to scale the vector.

    Double4 value

    The vector to scale.

    Returns
    Double4

    The scaled vector.

    Divide(Double, ref Double4, out Double4)

    Scales a vector by the given value.

    Declaration
    public static void Divide(double scale, ref Double4 value, out Double4 result)
    Parameters
    System.Double scale

    The amount by which to scale the vector.

    Double4 value

    The vector to scale.

    Double4 result

    When the method completes, contains the scaled vector.

    Dot(Double4, Double4)

    Calculates the dot product of two vectors.

    Declaration
    public static double Dot(Double4 left, Double4 right)
    Parameters
    Double4 left

    First source vector.

    Double4 right

    Second source vector.

    Returns
    System.Double

    The dot product of the two vectors.

    Dot(ref Double4, ref Double4, out Double)

    Calculates the dot product of two vectors.

    Declaration
    public static void Dot(ref Double4 left, ref Double4 right, out double result)
    Parameters
    Double4 left

    First source vector

    Double4 right

    Second source vector.

    System.Double result

    When the method completes, contains the dot product of the two vectors.

    Equals(Double4)

    Determines whether the specified Double4 is equal to this instance.

    Declaration
    public bool Equals(Double4 other)
    Parameters
    Double4 other

    The Double4 to compare with this instance.

    Returns
    System.Boolean

    true if the specified Double4 is equal to this instance; otherwise, false.

    Equals(ref Double4)

    Determines whether the specified Double4 is equal to this instance.

    Declaration
    public bool Equals(ref Double4 other)
    Parameters
    Double4 other

    The Double4 to compare with this instance.

    Returns
    System.Boolean

    true if the specified Double4 is equal to this instance; otherwise, false.

    Equals(Object)

    Determines whether the specified System.Object is equal to this instance.

    Declaration
    public override bool Equals(object value)
    Parameters
    System.Object value

    The System.Object to compare with this instance.

    Returns
    System.Boolean

    true if the specified System.Object is equal to this instance; otherwise, false.

    GetHashCode()

    Returns a hash code for this instance.

    Declaration
    public override int GetHashCode()
    Returns
    System.Int32

    Hermite(Double4, Double4, Double4, Double4, Double)

    Performs a Hermite spline interpolation.

    Declaration
    public static Double4 Hermite(Double4 value1, Double4 tangent1, Double4 value2, Double4 tangent2, double amount)
    Parameters
    Double4 value1

    First source position vector.

    Double4 tangent1

    First source tangent vector.

    Double4 value2

    Second source position vector.

    Double4 tangent2

    Second source tangent vector.

    System.Double amount

    Weighting factor.

    Returns
    Double4

    The result of the Hermite spline interpolation.

    Hermite(ref Double4, ref Double4, ref Double4, ref Double4, Double, out Double4)

    Performs a Hermite spline interpolation.

    Declaration
    public static void Hermite(ref Double4 value1, ref Double4 tangent1, ref Double4 value2, ref Double4 tangent2, double amount, out Double4 result)
    Parameters
    Double4 value1

    First source position vector.

    Double4 tangent1

    First source tangent vector.

    Double4 value2

    Second source position vector.

    Double4 tangent2

    Second source tangent vector.

    System.Double amount

    Weighting factor.

    Double4 result

    When the method completes, contains the result of the Hermite spline interpolation.

    Lerp(Double4, Double4, Double)

    Performs a linear interpolation between two vectors.

    Declaration
    public static Double4 Lerp(Double4 start, Double4 end, double amount)
    Parameters
    Double4 start

    Start vector.

    Double4 end

    End vector.

    System.Double amount

    Value between 0 and 1 indicating the weight of end.

    Returns
    Double4

    The linear interpolation of the two vectors.

    Remarks

    Passing amount a value of 0 will cause start to be returned; a value of 1 will cause end to be returned.

    Lerp(ref Double4, ref Double4, Double, out Double4)

    Performs a linear interpolation between two vectors.

    Declaration
    public static void Lerp(ref Double4 start, ref Double4 end, double amount, out Double4 result)
    Parameters
    Double4 start

    Start vector.

    Double4 end

    End vector.

    System.Double amount

    Value between 0 and 1 indicating the weight of end.

    Double4 result

    When the method completes, contains the linear interpolation of the two vectors.

    Remarks

    Passing amount a value of 0 will cause start to be returned; a value of 1 will cause end to be returned.

    Max(Double4, Double4)

    Returns a vector containing the largest components of the specified vectors.

    Declaration
    public static Double4 Max(Double4 left, Double4 right)
    Parameters
    Double4 left

    The first source vector.

    Double4 right

    The second source vector.

    Returns
    Double4

    A vector containing the largest components of the source vectors.

    Max(ref Double4, ref Double4, out Double4)

    Returns a vector containing the largest components of the specified vectors.

    Declaration
    public static void Max(ref Double4 left, ref Double4 right, out Double4 result)
    Parameters
    Double4 left

    The first source vector.

    Double4 right

    The second source vector.

    Double4 result

    When the method completes, contains an new vector composed of the largest components of the source vectors.

    Min(Double4, Double4)

    Returns a vector containing the smallest components of the specified vectors.

    Declaration
    public static Double4 Min(Double4 left, Double4 right)
    Parameters
    Double4 left

    The first source vector.

    Double4 right

    The second source vector.

    Returns
    Double4

    A vector containing the smallest components of the source vectors.

    Min(ref Double4, ref Double4, out Double4)

    Returns a vector containing the smallest components of the specified vectors.

    Declaration
    public static void Min(ref Double4 left, ref Double4 right, out Double4 result)
    Parameters
    Double4 left

    The first source vector.

    Double4 right

    The second source vector.

    Double4 result

    When the method completes, contains an new vector composed of the smallest components of the source vectors.

    Multiply(Double4, Double4)

    Multiplies a vector with another by performing component-wise multiplication.

    Declaration
    public static Double4 Multiply(Double4 left, Double4 right)
    Parameters
    Double4 left

    The first vector to multiply.

    Double4 right

    The second vector to multiply.

    Returns
    Double4

    The multiplied vector.

    Multiply(Double4, Double)

    Scales a vector by the given value.

    Declaration
    public static Double4 Multiply(Double4 value, double scale)
    Parameters
    Double4 value

    The vector to scale.

    System.Double scale

    The amount by which to scale the vector.

    Returns
    Double4

    The scaled vector.

    Multiply(ref Double4, ref Double4, out Double4)

    Multiplies a vector with another by performing component-wise multiplication.

    Declaration
    public static void Multiply(ref Double4 left, ref Double4 right, out Double4 result)
    Parameters
    Double4 left

    The first vector to multiply.

    Double4 right

    The second vector to multiply.

    Double4 result

    When the method completes, contains the multiplied vector.

    Multiply(ref Double4, Double, out Double4)

    Scales a vector by the given value.

    Declaration
    public static void Multiply(ref Double4 value, double scale, out Double4 result)
    Parameters
    Double4 value

    The vector to scale.

    System.Double scale

    The amount by which to scale the vector.

    Double4 result

    When the method completes, contains the scaled vector.

    NearEqual(Double4, Double4, Double)

    Tests whether one vector is near another vector.

    Declaration
    public static bool NearEqual(Double4 left, Double4 right, double epsilon = 1E-16)
    Parameters
    Double4 left

    The left vector.

    Double4 right

    The right vector.

    System.Double epsilon

    The epsilon.

    Returns
    System.Boolean

    true if left and right are near another, false otherwise

    NearEqual(ref Double4, ref Double4, Double)

    Tests whether one vector is near another vector.

    Declaration
    public static bool NearEqual(ref Double4 left, ref Double4 right, double epsilon = 1E-16)
    Parameters
    Double4 left

    The left vector.

    Double4 right

    The right vector.

    System.Double epsilon

    The epsilon.

    Returns
    System.Boolean

    true if left and right are near another, false otherwise

    Negate(Double4)

    Reverses the direction of a given vector.

    Declaration
    public static Double4 Negate(Double4 value)
    Parameters
    Double4 value

    The vector to negate.

    Returns
    Double4

    A vector facing in the opposite direction.

    Negate(ref Double4, out Double4)

    Reverses the direction of a given vector.

    Declaration
    public static void Negate(ref Double4 value, out Double4 result)
    Parameters
    Double4 value

    The vector to negate.

    Double4 result

    When the method completes, contains a vector facing in the opposite direction.

    Normalize()

    Converts the vector into a unit vector.

    Declaration
    public void Normalize()

    Normalize(Double4)

    Converts the vector into a unit vector.

    Declaration
    public static Double4 Normalize(Double4 value)
    Parameters
    Double4 value

    The vector to normalize.

    Returns
    Double4

    The normalized vector.

    Normalize(ref Double4, out Double4)

    Converts the vector into a unit vector.

    Declaration
    public static void Normalize(ref Double4 value, out Double4 result)
    Parameters
    Double4 value

    The vector to normalize.

    Double4 result

    When the method completes, contains the normalized vector.

    SmoothStep(Double4, Double4, Double)

    Performs a cubic interpolation between two vectors.

    Declaration
    public static Double4 SmoothStep(Double4 start, Double4 end, double amount)
    Parameters
    Double4 start

    Start vector.

    Double4 end

    End vector.

    System.Double amount

    Value between 0 and 1 indicating the weight of end.

    Returns
    Double4

    The cubic interpolation of the two vectors.

    SmoothStep(ref Double4, ref Double4, Double, out Double4)

    Performs a cubic interpolation between two vectors.

    Declaration
    public static void SmoothStep(ref Double4 start, ref Double4 end, double amount, out Double4 result)
    Parameters
    Double4 start

    Start vector.

    Double4 end

    End vector.

    System.Double amount

    Value between 0 and 1 indicating the weight of end.

    Double4 result

    When the method completes, contains the cubic interpolation of the two vectors.

    Subtract(Double4, Double4)

    Subtracts two vectors.

    Declaration
    public static Double4 Subtract(Double4 left, Double4 right)
    Parameters
    Double4 left

    The first vector to subtract.

    Double4 right

    The second vector to subtract.

    Returns
    Double4

    The difference of the two vectors.

    Subtract(Double4, Double)

    Performs a component-wise subtraction.

    Declaration
    public static Double4 Subtract(Double4 left, double right)
    Parameters
    Double4 left

    The input vector

    System.Double right

    The scalar value to be subtracted from elements

    Returns
    Double4

    The vector with subtracted scalar for each element.

    Subtract(ref Double4, ref Double4, out Double4)

    Subtracts two vectors.

    Declaration
    public static void Subtract(ref Double4 left, ref Double4 right, out Double4 result)
    Parameters
    Double4 left

    The first vector to subtract.

    Double4 right

    The second vector to subtract.

    Double4 result

    When the method completes, contains the difference of the two vectors.

    Subtract(ref Double4, ref Double, out Double4)

    Performs a component-wise subtraction.

    Declaration
    public static void Subtract(ref Double4 left, ref double right, out Double4 result)
    Parameters
    Double4 left

    The input vector

    System.Double right

    The scalar value to be subtracted from elements

    Double4 result

    The vector with subtracted scalar for each element.

    Subtract(Double, Double4)

    Performs a component-wise subtraction.

    Declaration
    public static Double4 Subtract(double left, Double4 right)
    Parameters
    System.Double left

    The scalar value to be subtracted from elements

    Double4 right

    The input vector.

    Returns
    Double4

    The vector with subtracted scalar for each element.

    Subtract(ref Double, ref Double4, out Double4)

    Performs a component-wise subtraction.

    Declaration
    public static void Subtract(ref double left, ref Double4 right, out Double4 result)
    Parameters
    System.Double left

    The scalar value to be subtracted from elements

    Double4 right

    The input vector.

    Double4 result

    The vector with subtracted scalar for each element.

    ToArray()

    Creates an array containing the elements of the vector.

    Declaration
    public double[] ToArray()
    Returns
    System.Double[]

    A four-element array containing the components of the vector.

    ToString()

    Returns a System.String that represents this instance.

    Declaration
    public override string ToString()
    Returns
    System.String

    A System.String that represents this instance.

    ToString(IFormatProvider)

    Returns a System.String that represents this instance.

    Declaration
    public string ToString(IFormatProvider formatProvider)
    Parameters
    System.IFormatProvider formatProvider

    The format provider.

    Returns
    System.String

    A System.String that represents this instance.

    ToString(String)

    Returns a System.String that represents this instance.

    Declaration
    public string ToString(string format)
    Parameters
    System.String format

    The format.

    Returns
    System.String

    A System.String that represents this instance.

    ToString(String, IFormatProvider)

    Returns a System.String that represents this instance.

    Declaration
    public string ToString(string format, IFormatProvider formatProvider)
    Parameters
    System.String format

    The format.

    System.IFormatProvider formatProvider

    The format provider.

    Returns
    System.String

    A System.String that represents this instance.

    Transform(Double4, Matrix)

    Transforms a 4D vector by the given Matrix.

    Declaration
    public static Double4 Transform(Double4 vector, Matrix transform)
    Parameters
    Double4 vector

    The source vector.

    Matrix transform

    The transformation Matrix.

    Returns
    Double4

    The transformed Double4.

    Transform(Double4, Quaternion)

    Transforms a 4D vector by the given Quaternion rotation.

    Declaration
    public static Double4 Transform(Double4 vector, Quaternion rotation)
    Parameters
    Double4 vector

    The vector to rotate.

    Quaternion rotation

    The Quaternion rotation to apply.

    Returns
    Double4

    The transformed Double4.

    Transform(ref Double4, ref Matrix, out Double4)

    Transforms a 4D vector by the given Matrix.

    Declaration
    public static void Transform(ref Double4 vector, ref Matrix transform, out Double4 result)
    Parameters
    Double4 vector

    The source vector.

    Matrix transform

    The transformation Matrix.

    Double4 result

    When the method completes, contains the transformed Double4.

    Transform(ref Double4, ref Quaternion, out Double4)

    Transforms a 4D vector by the given Quaternion rotation.

    Declaration
    public static void Transform(ref Double4 vector, ref Quaternion rotation, out Double4 result)
    Parameters
    Double4 vector

    The vector to rotate.

    Quaternion rotation

    The Quaternion rotation to apply.

    Double4 result

    When the method completes, contains the transformed Double4.

    Operators

    Addition(Double4, Double4)

    Adds two vectors.

    Declaration
    public static Double4 operator +(Double4 left, Double4 right)
    Parameters
    Double4 left

    The first vector to add.

    Double4 right

    The second vector to add.

    Returns
    Double4

    The sum of the two vectors.

    Addition(Double4, Double)

    Performs a component-wise addition.

    Declaration
    public static Double4 operator +(Double4 value, double scalar)
    Parameters
    Double4 value

    The input vector.

    System.Double scalar

    The scalar value to be added on elements

    Returns
    Double4

    The vector with added scalar for each element.

    Addition(Double, Double4)

    Performs a component-wise addition.

    Declaration
    public static Double4 operator +(double scalar, Double4 value)
    Parameters
    System.Double scalar

    The scalar value to be added on elements

    Double4 value

    The input vector.

    Returns
    Double4

    The vector with added scalar for each element.

    Division(Double4, Double4)

    Scales a vector by the given value.

    Declaration
    public static Double4 operator /(Double4 value, Double4 scale)
    Parameters
    Double4 value

    The vector to scale.

    Double4 scale

    The amount by which to scale the vector.

    Returns
    Double4

    The scaled vector.

    Division(Double4, Double)

    Scales a vector by the given value.

    Declaration
    public static Double4 operator /(Double4 value, double scale)
    Parameters
    Double4 value

    The vector to scale.

    System.Double scale

    The amount by which to scale the vector.

    Returns
    Double4

    The scaled vector.

    Division(Double, Double4)

    Scales a vector by the given value.

    Declaration
    public static Double4 operator /(double scale, Double4 value)
    Parameters
    System.Double scale

    The amount by which to scale the vector.

    Double4 value

    The vector to scale.

    Returns
    Double4

    The scaled vector.

    Equality(Double4, Double4)

    Tests for equality between two objects.

    Declaration
    public static bool operator ==(Double4 left, Double4 right)
    Parameters
    Double4 left

    The first value to compare.

    Double4 right

    The second value to compare.

    Returns
    System.Boolean

    true if left has the same value as right; otherwise, false.

    Explicit(Double4 to Double2)

    Performs an explicit conversion from Double4 to Vector2.

    Declaration
    public static explicit operator Double2(Double4 value)
    Parameters
    Double4 value

    The value.

    Returns
    Double2

    The result of the conversion.

    Explicit(Double4 to Double3)

    Performs an explicit conversion from Double4 to Vector3.

    Declaration
    public static explicit operator Double3(Double4 value)
    Parameters
    Double4 value

    The value.

    Returns
    Double3

    The result of the conversion.

    Implicit(Double4 to Float4)

    Performs an implicit conversion from Double3 to Float4.

    Declaration
    public static implicit operator Float4(Double4 value)
    Parameters
    Double4 value

    The value.

    Returns
    Float4

    The result of the conversion.

    Implicit(Double4 to Vector4)

    Performs an implicit conversion from Double3 to Vector4.

    Declaration
    public static implicit operator Vector4(Double4 value)
    Parameters
    Double4 value

    The value.

    Returns
    Vector4

    The result of the conversion.

    Inequality(Double4, Double4)

    Tests for inequality between two objects.

    Declaration
    public static bool operator !=(Double4 left, Double4 right)
    Parameters
    Double4 left

    The first value to compare.

    Double4 right

    The second value to compare.

    Returns
    System.Boolean

    true if left has a different value than right; otherwise, false.

    Modulus(Double4, Double4)

    Remainder of value divided by scale.

    Declaration
    public static Double4 operator %(Double4 value, Double4 scale)
    Parameters
    Double4 value

    The vector to scale.

    Double4 scale

    The amount by which to scale the vector.

    Returns
    Double4

    The remained vector.

    Modulus(Double4, Double)

    Remainder of value divided by scale.

    Declaration
    public static Double4 operator %(Double4 value, double scale)
    Parameters
    Double4 value

    The vector to scale.

    System.Double scale

    The amount by which to scale the vector.

    Returns
    Double4

    The remained vector.

    Modulus(Double, Double4)

    Remainder of value divided by scale.

    Declaration
    public static Double4 operator %(double value, Double4 scale)
    Parameters
    System.Double value

    The amount by which to scale the vector.

    Double4 scale

    The vector to scale.

    Returns
    Double4

    The remained vector.

    Multiply(Double4, Double4)

    Multiplies a vector with another by performing component-wise multiplication equivalent to Multiply(ref Double4, ref Double4, out Double4).

    Declaration
    public static Double4 operator *(Double4 left, Double4 right)
    Parameters
    Double4 left

    The first vector to multiply.

    Double4 right

    The second vector to multiply.

    Returns
    Double4

    The multiplication of the two vectors.

    Multiply(Double4, Double)

    Scales a vector by the given value.

    Declaration
    public static Double4 operator *(Double4 value, double scale)
    Parameters
    Double4 value

    The vector to scale.

    System.Double scale

    The amount by which to scale the vector.

    Returns
    Double4

    The scaled vector.

    Multiply(Double, Double4)

    Scales a vector by the given value.

    Declaration
    public static Double4 operator *(double scale, Double4 value)
    Parameters
    System.Double scale

    The amount by which to scale the vector.

    Double4 value

    The vector to scale.

    Returns
    Double4

    The scaled vector.

    Subtraction(Double4, Double4)

    Subtracts two vectors.

    Declaration
    public static Double4 operator -(Double4 left, Double4 right)
    Parameters
    Double4 left

    The first vector to subtract.

    Double4 right

    The second vector to subtract.

    Returns
    Double4

    The difference of the two vectors.

    Subtraction(Double4, Double)

    Performs a component-wise subtraction.

    Declaration
    public static Double4 operator -(Double4 value, double scalar)
    Parameters
    Double4 value

    The input vector.

    System.Double scalar

    The scalar value to be subtracted from elements

    Returns
    Double4

    The vector with subtracted scalar from each element.

    Subtraction(Double, Double4)

    Performs a component-wise subtraction.

    Declaration
    public static Double4 operator -(double scalar, Double4 value)
    Parameters
    System.Double scalar

    The scalar value to be subtracted from elements

    Double4 value

    The input vector.

    Returns
    Double4

    The vector with subtracted scalar from each element.

    UnaryNegation(Double4)

    Reverses the direction of a given vector.

    Declaration
    public static Double4 operator -(Double4 value)
    Parameters
    Double4 value

    The vector to negate.

    Returns
    Double4

    A vector facing in the opposite direction.

    UnaryPlus(Double4)

    Assert a vector (return it unchanged).

    Declaration
    public static Double4 operator +(Double4 value)
    Parameters
    Double4 value

    The vector to assert (unchanged).

    Returns
    Double4

    The asserted (unchanged) vector.

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.RawClone<T>(T)
    In This Article
    Back to top Copyright © 2012-2024 Wojciech Figat