Class Double2
Represents a two dimensional mathematical vector.
Inheritance
Implements
Namespace: FlaxEngine
Assembly: FlaxEngine.CSharp.dll
Syntax
[Unmanaged]
public sealed class Double2 : ValueType, IEquatable<Double2>, IFormattable
Constructors
Double2(Double3)
Initializes a new instance of the Double2 struct.
Declaration
public Double2(Double3 value)
Parameters
Double3
value
A vector containing the values with which to initialize the X and Y components. |
Double2(Double4)
Initializes a new instance of the Double2 struct.
Declaration
public Double2(Double4 value)
Parameters
Double4
value
A vector containing the values with which to initialize the X and Y components. |
Double2(Vector3)
Initializes a new instance of the Double2 struct.
Declaration
public Double2(Vector3 value)
Parameters
Vector3
value
A vector containing the values with which to initialize the X and Y components. |
Double2(Double)
Initializes a new instance of the Double2 struct.
Declaration
public Double2(double value)
Parameters
System.Double
value
The value that will be assigned to all components. |
Double2(Double, Double)
Initializes a new instance of the Double2 struct.
Declaration
public Double2(double x, double y)
Parameters
System.Double
x
Initial value for the X component of the vector. |
System.Double
y
Initial value for the Y component of the vector. |
Double2(Double[])
Initializes a new instance of the Double2 struct.
Declaration
public Double2(double[] values)
Parameters
System.Double[]
values
The values to assign to the X and Y components of the vector. This must be an array with two elements. |
Exceptions
System.ArgumentNullException
Thrown when |
System.ArgumentOutOfRangeException
Thrown when |
Fields
Half
A Double2 with all of its components set to half.
Declaration
public static readonly Double2 Half
Field Value
Double2
|
Maximum
A Double2 with all components equal to System.Double.MaxValue.
Declaration
public static readonly Double2 Maximum
Field Value
Double2
|
Minimum
A Double2 with all components equal to System.Double.MinValue.
Declaration
public static readonly Double2 Minimum
Field Value
Double2
|
One
A Double2 with all of its components set to one.
Declaration
public static readonly Double2 One
Field Value
Double2
|
SizeInBytes
The size of the Double2 type, in bytes.
Declaration
public static readonly int SizeInBytes
Field Value
System.Int32
|
UnitX
UnitY
X
The X component of the vector.
Declaration
public double X
Field Value
System.Double
|
Y
The Y component of the vector.
Declaration
public double Y
Field Value
System.Double
|
Zero
A Double2 with all of its components set to zero.
Declaration
public static readonly Double2 Zero
Field Value
Double2
|
Properties
Absolute
Gets a vector with values being absolute values of that vector.
Declaration
public Double2 Absolute { get; }
Property Value
Double2
|
AvgValue
Gets an arithmetic average value of all vector components.
Declaration
public double AvgValue { get; }
Property Value
System.Double
|
Default
IsNormalized
Gets a value indicting whether this instance is normalized.
Declaration
public bool IsNormalized { get; }
Property Value
System.Boolean
|
IsZero
Gets a value indicting whether this vector is zero
Declaration
public bool IsZero { get; }
Property Value
System.Boolean
|
Item[Int32]
Gets or sets the component at the specified index.
Declaration
public double this[int index] { get; set; }
Parameters
System.Int32
index
The index of the component to access. Use 0 for the X component and 1 for the Y component. |
Property Value
System.Double
The value of the X or Y component, depending on the index. |
Exceptions
System.ArgumentOutOfRangeException
Thrown when the |
Length
Calculates the length of the vector.
Declaration
public double Length { get; }
Property Value
System.Double
The length of the vector. |
Remarks
LengthSquared may be preferred when only the relative length is needed and speed is of the essence.
LengthSquared
Calculates the squared length of the vector.
Declaration
public double LengthSquared { get; }
Property Value
System.Double
The squared length of the vector. |
Remarks
This method may be preferred to Length when only a relative length is needed and speed is of the essence.
MaxValue
Gets a maximum component value
Declaration
public double MaxValue { get; }
Property Value
System.Double
|
MinValue
Gets a minimum component value
Declaration
public double MinValue { get; }
Property Value
System.Double
|
Negative
Gets a vector with values being opposite to values of that vector.
Declaration
public Double2 Negative { get; }
Property Value
Double2
|
ValuesSum
Gets a sum of the component values.
Declaration
public double ValuesSum { get; }
Property Value
System.Double
|
Methods
Abs(Double2)
Returns the absolute value of a vector.
Declaration
public static Double2 Abs(Double2 v)
Parameters
Double2
v
The value. |
Returns
Double2
A vector which components are less or equal to 0. |
Add(Double2, Double2)
Adds two vectors.
Declaration
public static Double2 Add(Double2 left, Double2 right)
Parameters
Double2
left
The first vector to add. |
Double2
right
The second vector to add. |
Returns
Double2
The sum of the two vectors. |
Add(Double2, Double)
Performs a component-wise addition.
Declaration
public static Double2 Add(Double2 left, double right)
Parameters
Double2
left
The input vector |
System.Double
right
The scalar value to be added to elements |
Returns
Double2
The vector with added scalar for each element. |
Add(ref Double2, ref Double2, out Double2)
Adds two vectors.
Declaration
public static void Add(ref Double2 left, ref Double2 right, out Double2 result)
Parameters
Double2
left
The first vector to add. |
Double2
right
The second vector to add. |
Double2
result
When the method completes, contains the sum of the two vectors. |
Add(ref Double2, ref Double, out Double2)
Performs a component-wise addition.
Declaration
public static void Add(ref Double2 left, ref double right, out Double2 result)
Parameters
Double2
left
The input vector |
System.Double
right
The scalar value to be added to elements |
Double2
result
The vector with added scalar for each element. |
Barycentric(Double2, Double2, Double2, Double, Double)
Returns a Double2 containing the 2D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 2D triangle.
Declaration
public static Double2 Barycentric(Double2 value1, Double2 value2, Double2 value3, double amount1, double amount2)
Parameters
Double2
value1
A Double2 containing the 2D Cartesian coordinates of vertex 1 of the triangle. |
Double2
value2
A Double2 containing the 2D Cartesian coordinates of vertex 2 of the triangle. |
Double2
value3
A Double2 containing the 2D Cartesian coordinates of vertex 3 of the triangle. |
System.Double
amount1
Barycentric coordinate b2, which expresses the weighting factor toward vertex 2 (specified in |
System.Double
amount2
Barycentric coordinate b3, which expresses the weighting factor toward vertex 3 (specified in |
Returns
Double2
A new Double2 containing the 2D Cartesian coordinates of the specified point. |
Barycentric(ref Double2, ref Double2, ref Double2, Double, Double, out Double2)
Returns a Double2 containing the 2D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 2D triangle.
Declaration
public static void Barycentric(ref Double2 value1, ref Double2 value2, ref Double2 value3, double amount1, double amount2, out Double2 result)
Parameters
Double2
value1
A Double2 containing the 2D Cartesian coordinates of vertex 1 of the triangle. |
Double2
value2
A Double2 containing the 2D Cartesian coordinates of vertex 2 of the triangle. |
Double2
value3
A Double2 containing the 2D Cartesian coordinates of vertex 3 of the triangle. |
System.Double
amount1
Barycentric coordinate b2, which expresses the weighting factor toward vertex 2 (specified in |
System.Double
amount2
Barycentric coordinate b3, which expresses the weighting factor toward vertex 3 (specified in |
Double2
result
When the method completes, contains the 2D Cartesian coordinates of the specified point. |
CatmullRom(Double2, Double2, Double2, Double2, Double)
Performs a Catmull-Rom interpolation using the specified positions.
Declaration
public static Double2 CatmullRom(Double2 value1, Double2 value2, Double2 value3, Double2 value4, double amount)
Parameters
Double2
value1
The first position in the interpolation. |
Double2
value2
The second position in the interpolation. |
Double2
value3
The third position in the interpolation. |
Double2
value4
The fourth position in the interpolation. |
System.Double
amount
Weighting factor. |
Returns
Double2
A vector that is the result of the Catmull-Rom interpolation. |
CatmullRom(ref Double2, ref Double2, ref Double2, ref Double2, Double, out Double2)
Performs a Catmull-Rom interpolation using the specified positions.
Declaration
public static void CatmullRom(ref Double2 value1, ref Double2 value2, ref Double2 value3, ref Double2 value4, double amount, out Double2 result)
Parameters
Double2
value1
The first position in the interpolation. |
Double2
value2
The second position in the interpolation. |
Double2
value3
The third position in the interpolation. |
Double2
value4
The fourth position in the interpolation. |
System.Double
amount
Weighting factor. |
Double2
result
When the method completes, contains the result of the Catmull-Rom interpolation. |
Ceil(Double2)
Returns the vector with components containing the smallest integer greater to or equal to the original value.
Declaration
public static Double2 Ceil(Double2 v)
Parameters
Double2
v
The value. |
Returns
Double2
The result. |
Clamp(Double2, Double2, Double2)
Restricts a value to be within a specified range.
Declaration
public static Double2 Clamp(Double2 value, Double2 min, Double2 max)
Parameters
Double2
value
The value to clamp. |
Double2
min
The minimum value. |
Double2
max
The maximum value. |
Returns
Double2
The clamped value. |
Clamp(ref Double2, ref Double2, ref Double2, out Double2)
Restricts a value to be within a specified range.
Declaration
public static void Clamp(ref Double2 value, ref Double2 min, ref Double2 max, out Double2 result)
Parameters
Double2
value
The value to clamp. |
Double2
min
The minimum value. |
Double2
max
The maximum value. |
Double2
result
When the method completes, contains the clamped value. |
ClampLength(Double2, Double)
Makes sure that Length of the output vector is always below max and above 0.
Declaration
public static Double2 ClampLength(Double2 vector, double max)
Parameters
Double2
vector
Input Vector. |
System.Double
max
Max Length |
Returns
Double2
|
ClampLength(Double2, Double, Double)
Makes sure that Length of the output vector is always below max and above min.
Declaration
public static Double2 ClampLength(Double2 vector, double min, double max)
Parameters
Double2
vector
Input Vector. |
System.Double
min
Min Length |
System.Double
max
Max Length |
Returns
Double2
|
ClampLength(Double2, Double, Double, out Double2)
Makes sure that Length of the output vector is always below max and above min.
Declaration
public static void ClampLength(Double2 vector, double min, double max, out Double2 result)
Parameters
Double2
vector
Input Vector. |
System.Double
min
Min Length |
System.Double
max
Max Length |
Double2
result
The result value. |
Cross(Double2, Double2)
Calculates the cross product of two vectors.
Declaration
public static double Cross(Double2 left, Double2 right)
Parameters
Double2
left
First source vector. |
Double2
right
Second source vector. |
Returns
System.Double
The cross product of the two vectors. |
Cross(ref Double2, ref Double2)
Calculates the cross product of two vectors.
Declaration
public static double Cross(ref Double2 left, ref Double2 right)
Parameters
Double2
left
First source vector. |
Double2
right
Second source vector. |
Returns
System.Double
The cross product of the two vectors. |
Cross(ref Double2, ref Double2, out Double)
Calculates the cross product of two vectors.
Declaration
public static void Cross(ref Double2 left, ref Double2 right, out double result)
Parameters
Double2
left
First source vector. |
Double2
right
Second source vector. |
System.Double
result
When the method completes, contains the cross product of the two vectors. |
Distance(Double2, Double2)
Calculates the distance between two vectors.
Declaration
public static double Distance(Double2 value1, Double2 value2)
Parameters
Double2
value1
The first vector. |
Double2
value2
The second vector. |
Returns
System.Double
The distance between the two vectors. |
Remarks
DistanceSquared(Double2, Double2) may be preferred when only the relative distance is needed and speed is of the essence.
Distance(ref Double2, ref Double2)
Calculates the distance between two vectors.
Declaration
public static double Distance(ref Double2 value1, ref Double2 value2)
Parameters
Double2
value1
The first vector. |
Double2
value2
The second vector. |
Returns
System.Double
The distance between the two vectors. |
Remarks
DistanceSquared(ref Double2, ref Double2, out Double) may be preferred when only the relative distance is needed and speed is of the essence.
Distance(ref Double2, ref Double2, out Double)
Calculates the distance between two vectors.
Declaration
public static void Distance(ref Double2 value1, ref Double2 value2, out double result)
Parameters
Double2
value1
The first vector. |
Double2
value2
The second vector. |
System.Double
result
When the method completes, contains the distance between the two vectors. |
Remarks
DistanceSquared(ref Double2, ref Double2, out Double) may be preferred when only the relative distance is needed and speed is of the essence.
DistanceSquared(Double2, Double2)
Calculates the squared distance between two vectors.
Declaration
public static double DistanceSquared(Double2 value1, Double2 value2)
Parameters
Double2
value1
The first vector. |
Double2
value2
The second vector. |
Returns
System.Double
The squared distance between the two vectors. |
DistanceSquared(ref Double2, ref Double2)
Calculates the squared distance between two vectors.
Declaration
public static double DistanceSquared(ref Double2 value1, ref Double2 value2)
Parameters
Double2
value1
The first vector. |
Double2
value2
The second vector |
Returns
System.Double
The squared distance between the two vectors. |
DistanceSquared(ref Double2, ref Double2, out Double)
Calculates the squared distance between two vectors.
Declaration
public static void DistanceSquared(ref Double2 value1, ref Double2 value2, out double result)
Parameters
Double2
value1
The first vector. |
Double2
value2
The second vector |
System.Double
result
When the method completes, contains the squared distance between the two vectors. |
Divide(Double2, Double)
Scales a vector by the given value.
Declaration
public static Double2 Divide(Double2 value, double scale)
Parameters
Double2
value
The vector to scale. |
System.Double
scale
The amount by which to scale the vector. |
Returns
Double2
The scaled vector. |
Divide(ref Double2, Double, out Double2)
Scales a vector by the given value.
Declaration
public static void Divide(ref Double2 value, double scale, out Double2 result)
Parameters
Double2
value
The vector to scale. |
System.Double
scale
The amount by which to scale the vector. |
Double2
result
When the method completes, contains the scaled vector. |
Divide(Double, Double2)
Scales a vector by the given value.
Declaration
public static Double2 Divide(double scale, Double2 value)
Parameters
System.Double
scale
The amount by which to scale the vector. |
Double2
value
The vector to scale. |
Returns
Double2
The scaled vector. |
Divide(Double, ref Double2, out Double2)
Scales a vector by the given value.
Declaration
public static void Divide(double scale, ref Double2 value, out Double2 result)
Parameters
System.Double
scale
The amount by which to scale the vector. |
Double2
value
The vector to scale. |
Double2
result
When the method completes, contains the scaled vector. |
Dot(Double2, Double2)
Calculates the dot product of two vectors.
Declaration
public static double Dot(Double2 left, Double2 right)
Parameters
Double2
left
First source vector. |
Double2
right
Second source vector. |
Returns
System.Double
The dot product of the two vectors. |
Dot(ref Double2, ref Double2)
Calculates the dot product of two vectors.
Declaration
public static double Dot(ref Double2 left, ref Double2 right)
Parameters
Double2
left
First source vector. |
Double2
right
Second source vector. |
Returns
System.Double
The dot product of the two vectors. |
Dot(ref Double2, ref Double2, out Double)
Calculates the dot product of two vectors.
Declaration
public static void Dot(ref Double2 left, ref Double2 right, out double result)
Parameters
Double2
left
First source vector. |
Double2
right
Second source vector. |
System.Double
result
When the method completes, contains the dot product of the two vectors. |
Equals(Double2)
Determines whether the specified Double2 is equal to this instance.
Declaration
public bool Equals(Double2 other)
Parameters
Double2
other
The Double2 to compare with this instance. |
Returns
System.Boolean
|
Equals(ref Double2)
Determines whether the specified Double2 is equal to this instance.
Declaration
public bool Equals(ref Double2 other)
Parameters
Double2
other
The Double2 to compare with this instance. |
Returns
System.Boolean
|
Equals(ref Double2, ref Double2)
Determines whether the specified Double2 are equal.
Declaration
public static bool Equals(ref Double2 a, ref Double2 b)
Parameters
Double2
a
|
Double2
b
|
Returns
System.Boolean
|
Equals(Object)
Determines whether the specified System.Object is equal to this instance.
Declaration
public override bool Equals(object value)
Parameters
System.Object
value
The System.Object to compare with this instance. |
Returns
System.Boolean
|
GetHashCode()
Returns a hash code for this instance.
Declaration
public override int GetHashCode()
Returns
System.Int32
|
Hermite(Double2, Double2, Double2, Double2, Double)
Performs a Hermite spline interpolation.
Declaration
public static Double2 Hermite(Double2 value1, Double2 tangent1, Double2 value2, Double2 tangent2, double amount)
Parameters
Double2
value1
First source position vector. |
Double2
tangent1
First source tangent vector. |
Double2
value2
Second source position vector. |
Double2
tangent2
Second source tangent vector. |
System.Double
amount
Weighting factor. |
Returns
Double2
The result of the Hermite spline interpolation. |
Hermite(ref Double2, ref Double2, ref Double2, ref Double2, Double, out Double2)
Performs a Hermite spline interpolation.
Declaration
public static void Hermite(ref Double2 value1, ref Double2 tangent1, ref Double2 value2, ref Double2 tangent2, double amount, out Double2 result)
Parameters
Double2
value1
First source position vector. |
Double2
tangent1
First source tangent vector. |
Double2
value2
Second source position vector. |
Double2
tangent2
Second source tangent vector. |
System.Double
amount
Weighting factor. |
Double2
result
When the method completes, contains the result of the Hermite spline interpolation. |
Lerp(Double2, Double2, Double2)
Performs a linear interpolation between two vectors.
Declaration
public static Double2 Lerp(Double2 start, Double2 end, Double2 amount)
Parameters
Double2
start
Start vector. |
Double2
end
End vector. |
Double2
amount
Value between 0 and 1 indicating the weight of |
Returns
Double2
The linear interpolation of the two vectors. |
Remarks
Passing amount
a value of 0 will cause start
to be returned; a value of 1 will cause end
to be returned.
Lerp(Double2, Double2, Double)
Performs a linear interpolation between two vectors.
Declaration
public static Double2 Lerp(Double2 start, Double2 end, double amount)
Parameters
Double2
start
Start vector. |
Double2
end
End vector. |
System.Double
amount
Value between 0 and 1 indicating the weight of |
Returns
Double2
The linear interpolation of the two vectors. |
Remarks
Passing amount
a value of 0 will cause start
to be returned; a value of 1 will cause end
to be returned.
Lerp(ref Double2, ref Double2, ref Double2, out Double2)
Performs a linear interpolation between two vectors.
Declaration
public static void Lerp(ref Double2 start, ref Double2 end, ref Double2 amount, out Double2 result)
Parameters
Double2
start
Start vector. |
Double2
end
End vector. |
Double2
amount
Value between 0 and 1 indicating the weight of |
Double2
result
When the method completes, contains the linear interpolation of the two vectors. |
Remarks
Passing amount
a value of 0 will cause start
to be returned; a value of 1 will cause end
to be returned.
Lerp(ref Double2, ref Double2, Double, out Double2)
Performs a linear interpolation between two vectors.
Declaration
public static void Lerp(ref Double2 start, ref Double2 end, double amount, out Double2 result)
Parameters
Double2
start
Start vector. |
Double2
end
End vector. |
System.Double
amount
Value between 0 and 1 indicating the weight of |
Double2
result
When the method completes, contains the linear interpolation of the two vectors. |
Remarks
Passing amount
a value of 0 will cause start
to be returned; a value of 1 will cause end
to be returned.
Max(Double2, Double2)
Returns a vector containing the largest components of the specified vectors.
Declaration
public static Double2 Max(Double2 left, Double2 right)
Parameters
Double2
left
The first source vector. |
Double2
right
The second source vector. |
Returns
Double2
A vector containing the largest components of the source vectors. |
Max(ref Double2, ref Double2, out Double2)
Returns a vector containing the largest components of the specified vectors.
Declaration
public static void Max(ref Double2 left, ref Double2 right, out Double2 result)
Parameters
Double2
left
The first source vector. |
Double2
right
The second source vector. |
Double2
result
When the method completes, contains an new vector composed of the largest components of the source vectors. |
Min(Double2, Double2)
Returns a vector containing the smallest components of the specified vectors.
Declaration
public static Double2 Min(Double2 left, Double2 right)
Parameters
Double2
left
The first source vector. |
Double2
right
The second source vector. |
Returns
Double2
A vector containing the smallest components of the source vectors. |
Min(ref Double2, ref Double2, out Double2)
Returns a vector containing the smallest components of the specified vectors.
Declaration
public static void Min(ref Double2 left, ref Double2 right, out Double2 result)
Parameters
Double2
left
The first source vector. |
Double2
right
The second source vector. |
Double2
result
When the method completes, contains an new vector composed of the smallest components of the source vectors. |
Mod(Double2)
Breaks the components of the vector into an integral and a fractional part. Returns vector made of fractional parts.
Declaration
public static Double2 Mod(Double2 v)
Parameters
Double2
v
The value. |
Returns
Double2
The result. |
Multiply(Double2, Double2)
Multiplies a vector with another by performing component-wise multiplication.
Declaration
public static Double2 Multiply(Double2 left, Double2 right)
Parameters
Double2
left
The first vector to multiply. |
Double2
right
The second vector to multiply. |
Returns
Double2
The multiplied vector. |
Multiply(Double2, Double)
Scales a vector by the given value.
Declaration
public static Double2 Multiply(Double2 value, double scale)
Parameters
Double2
value
The vector to scale. |
System.Double
scale
The amount by which to scale the vector. |
Returns
Double2
The scaled vector. |
Multiply(ref Double2, ref Double2, out Double2)
Multiplies a vector with another by performing component-wise multiplication.
Declaration
public static void Multiply(ref Double2 left, ref Double2 right, out Double2 result)
Parameters
Double2
left
The first vector to multiply. |
Double2
right
The second vector to multiply. |
Double2
result
When the method completes, contains the multiplied vector. |
Multiply(ref Double2, Double, out Double2)
Scales a vector by the given value.
Declaration
public static void Multiply(ref Double2 value, double scale, out Double2 result)
Parameters
Double2
value
The vector to scale. |
System.Double
scale
The amount by which to scale the vector. |
Double2
result
When the method completes, contains the scaled vector. |
NearEqual(Double2, Double2, Double)
Tests whether one vector is near another vector.
Declaration
public static bool NearEqual(Double2 left, Double2 right, double epsilon = 1E-16)
Parameters
Double2
left
The left vector. |
Double2
right
The right vector. |
System.Double
epsilon
The epsilon. |
Returns
System.Boolean
|
NearEqual(ref Double2, ref Double2, Double)
Tests whether one vector is near another vector.
Declaration
public static bool NearEqual(ref Double2 left, ref Double2 right, double epsilon = 1E-16)
Parameters
Double2
left
The left vector. |
Double2
right
The right vector. |
System.Double
epsilon
The epsilon. |
Returns
System.Boolean
|
Negate(Double2)
Reverses the direction of a given vector.
Declaration
public static Double2 Negate(Double2 value)
Parameters
Double2
value
The vector to negate. |
Returns
Double2
A vector facing in the opposite direction. |
Negate(ref Double2, out Double2)
Reverses the direction of a given vector.
Declaration
public static void Negate(ref Double2 value, out Double2 result)
Parameters
Double2
value
The vector to negate. |
Double2
result
When the method completes, contains a vector facing in the opposite direction. |
Normalize()
Converts the vector into a unit vector.
Declaration
public void Normalize()
Normalize(Double2)
Converts the vector into a unit vector.
Declaration
public static Double2 Normalize(Double2 value)
Parameters
Double2
value
The vector to normalize. |
Returns
Double2
The normalized vector. |
Normalize(ref Double2, out Double2)
Converts the vector into a unit vector.
Declaration
public static void Normalize(ref Double2 value, out Double2 result)
Parameters
Double2
value
The vector to normalize. |
Double2
result
When the method completes, contains the normalized vector. |
Perpendicular(Double2)
Calculates the 2D vector perpendicular to the given 2D vector. The result is always rotated 90-degrees in a counter-clockwise direction for a 2D coordinate system where the positive Y axis goes up.
Declaration
public static Double2 Perpendicular(Double2 inDirection)
Parameters
Double2
inDirection
The input direction. |
Returns
Double2
The result. |
Perpendicular(ref Double2, out Double2)
Calculates the 2D vector perpendicular to the given 2D vector. The result is always rotated 90-degrees in a counter-clockwise direction for a 2D coordinate system where the positive Y axis goes up.
Declaration
public static void Perpendicular(ref Double2 inDirection, out Double2 result)
Parameters
Double2
inDirection
The in direction. |
Double2
result
When the method completes, contains the result of the calculation. |
Reflect(Double2, Double2)
Returns the reflection of a vector off a surface that has the specified normal.
Declaration
public static Double2 Reflect(Double2 vector, Double2 normal)
Parameters
Double2
vector
The source vector. |
Double2
normal
Normal of the surface. |
Returns
Double2
The reflected vector. |
Remarks
Reflect only gives the direction of a reflection off a surface, it does not determine whether the original vector was close enough to the surface to hit it.
Reflect(ref Double2, ref Double2, out Double2)
Returns the reflection of a vector off a surface that has the specified normal.
Declaration
public static void Reflect(ref Double2 vector, ref Double2 normal, out Double2 result)
Parameters
Double2
vector
The source vector. |
Double2
normal
Normal of the surface. |
Double2
result
When the method completes, contains the reflected vector. |
Remarks
Reflect only gives the direction of a reflection off a surface, it does not determine whether the original vector was close enough to the surface to hit it.
Round(Double2)
Returns the vector with components rounded to the nearest integer.
Declaration
public static Double2 Round(Double2 v)
Parameters
Double2
v
The value. |
Returns
Double2
The result. |
Saturate()
Saturates this instance in the range [0,1].
Declaration
public void Saturate()
SmoothStep(Double2, Double2, Double)
Performs a cubic interpolation between two vectors.
Declaration
public static Double2 SmoothStep(Double2 start, Double2 end, double amount)
Parameters
Double2
start
Start vector. |
Double2
end
End vector. |
System.Double
amount
Value between 0 and 1 indicating the weight of |
Returns
Double2
The cubic interpolation of the two vectors. |
SmoothStep(ref Double2, ref Double2, Double, out Double2)
Performs a cubic interpolation between two vectors.
Declaration
public static void SmoothStep(ref Double2 start, ref Double2 end, double amount, out Double2 result)
Parameters
Double2
start
Start vector. |
Double2
end
End vector. |
System.Double
amount
Value between 0 and 1 indicating the weight of |
Double2
result
When the method completes, contains the cubic interpolation of the two vectors. |
SnapToGrid(Double2, Double2)
Snaps the input position into the grid.
Declaration
public static Double2 SnapToGrid(Double2 pos, Double2 gridSize)
Parameters
Double2
pos
The position to snap. |
Double2
gridSize
The size of the grid. |
Returns
Double2
The position snapped to the grid. |
Subtract(Double2, Double2)
Subtracts two vectors.
Declaration
public static Double2 Subtract(Double2 left, Double2 right)
Parameters
Double2
left
The first vector to subtract. |
Double2
right
The second vector to subtract. |
Returns
Double2
The difference of the two vectors. |
Subtract(Double2, Double)
Performs a component-wise subtraction.
Declaration
public static Double2 Subtract(Double2 left, double right)
Parameters
Double2
left
The input vector |
System.Double
right
The scalar value to be subtracted from elements |
Returns
Double2
The vector with subtracted scalar for each element. |
Subtract(ref Double2, ref Double2, out Double2)
Subtracts two vectors.
Declaration
public static void Subtract(ref Double2 left, ref Double2 right, out Double2 result)
Parameters
Double2
left
The first vector to subtract. |
Double2
right
The second vector to subtract. |
Double2
result
When the method completes, contains the difference of the two vectors. |
Subtract(ref Double2, ref Double, out Double2)
Performs a component-wise subtraction.
Declaration
public static void Subtract(ref Double2 left, ref double right, out Double2 result)
Parameters
Double2
left
The input vector |
System.Double
right
The scalar value to be subtracted from elements |
Double2
result
The vector with subtracted scalar for each element. |
Subtract(Double, Double2)
Performs a component-wise subtraction.
Declaration
public static Double2 Subtract(double left, Double2 right)
Parameters
System.Double
left
The scalar value to be subtracted from elements |
Double2
right
The input vector |
Returns
Double2
The vector with subtracted scalar for each element. |
Subtract(ref Double, ref Double2, out Double2)
Performs a component-wise subtraction.
Declaration
public static void Subtract(ref double left, ref Double2 right, out Double2 result)
Parameters
System.Double
left
The scalar value to be subtracted from elements |
Double2
right
The input vector |
Double2
result
The vector with subtracted scalar for each element. |
ToArray()
Creates an array containing the elements of the vector.
Declaration
public double[] ToArray()
Returns
System.Double[]
|
ToString()
Returns a System.String that represents this instance.
Declaration
public override string ToString()
Returns
System.String
A System.String that represents this instance. |
ToString(IFormatProvider)
Returns a System.String that represents this instance.
Declaration
public string ToString(IFormatProvider formatProvider)
Parameters
System.IFormatProvider
formatProvider
The format provider. |
Returns
System.String
A System.String that represents this instance. |
ToString(String)
Returns a System.String that represents this instance.
Declaration
public string ToString(string format)
Parameters
System.String
format
The format. |
Returns
System.String
A System.String that represents this instance. |
ToString(String, IFormatProvider)
Returns a System.String that represents this instance.
Declaration
public string ToString(string format, IFormatProvider formatProvider)
Parameters
System.String
format
The format. |
System.IFormatProvider
formatProvider
The format provider. |
Returns
System.String
A System.String that represents this instance. |
Transform(Double2, Matrix)
Transforms a 2D vector by the given Matrix.
Declaration
public static Double4 Transform(Double2 vector, Matrix transform)
Parameters
Double2
vector
The source vector. |
Matrix
transform
The transformation Matrix. |
Returns
Double4
The transformed Double4. |
Transform(Double2, Quaternion)
Transforms a 2D vector by the given Quaternion rotation.
Declaration
public static Double2 Transform(Double2 vector, Quaternion rotation)
Parameters
Double2
vector
The vector to rotate. |
Quaternion
rotation
The Quaternion rotation to apply. |
Returns
Double2
The transformed Double4. |
Transform(ref Double2, ref Matrix, out Double4)
Transforms a 2D vector by the given Matrix.
Declaration
public static void Transform(ref Double2 vector, ref Matrix transform, out Double4 result)
Parameters
Double2
vector
The source vector. |
Matrix
transform
The transformation Matrix. |
Double4
result
When the method completes, contains the transformed Double4. |
Transform(ref Double2, ref Quaternion, out Double2)
Transforms a 2D vector by the given Quaternion rotation.
Declaration
public static void Transform(ref Double2 vector, ref Quaternion rotation, out Double2 result)
Parameters
Double2
vector
The vector to rotate. |
Quaternion
rotation
The Quaternion rotation to apply. |
Double2
result
When the method completes, contains the transformed Double4. |
TransformCoordinate(Double2, Matrix)
Performs a coordinate transformation using the given Matrix.
Declaration
public static Double2 TransformCoordinate(Double2 coordinate, Matrix transform)
Parameters
Double2
coordinate
The coordinate vector to transform. |
Matrix
transform
The transformation Matrix. |
Returns
Double2
The transformed coordinates. |
Remarks
A coordinate transform performs the transformation with the assumption that the w component is one. The four dimensional vector obtained from the transformation operation has each component in the vector divided by the w component. This forces the w component to be one and therefore makes the vector homogeneous. The homogeneous vector is often preferred when working with coordinates as the w component can safely be ignored.
TransformCoordinate(ref Double2, ref Matrix, out Double2)
Performs a coordinate transformation using the given Matrix.
Declaration
public static void TransformCoordinate(ref Double2 coordinate, ref Matrix transform, out Double2 result)
Parameters
Double2
coordinate
The coordinate vector to transform. |
Matrix
transform
The transformation Matrix. |
Double2
result
When the method completes, contains the transformed coordinates. |
Remarks
A coordinate transform performs the transformation with the assumption that the w component is one. The four dimensional vector obtained from the transformation operation has each component in the vector divided by the w component. This forces the w component to be one and therefore makes the vector homogeneous. The homogeneous vector is often preferred when working with coordinates as the w component can safely be ignored.
TransformNormal(Double2, Matrix)
Performs a normal transformation using the given Matrix.
Declaration
public static Double2 TransformNormal(Double2 normal, Matrix transform)
Parameters
Double2
normal
The normal vector to transform. |
Matrix
transform
The transformation Matrix. |
Returns
Double2
The transformed normal. |
Remarks
A normal transform performs the transformation with the assumption that the w component is zero. This causes the fourth row and fourth column of the matrix to be unused. The end result is a vector that is not translated, but all other transformation properties apply. This is often preferred for normal vectors as normals purely represent direction rather than location because normal vectors should not be translated.
TransformNormal(ref Double2, ref Matrix, out Double2)
Performs a normal transformation using the given Matrix.
Declaration
public static void TransformNormal(ref Double2 normal, ref Matrix transform, out Double2 result)
Parameters
Double2
normal
The normal vector to transform. |
Matrix
transform
The transformation Matrix. |
Double2
result
When the method completes, contains the transformed normal. |
Remarks
A normal transform performs the transformation with the assumption that the w component is zero. This causes the fourth row and fourth column of the matrix to be unused. The end result is a vector that is not translated, but all other transformation properties apply. This is often preferred for normal vectors as normals purely represent direction rather than location because normal vectors should not be translated.
TriangleArea(ref Double2, ref Double2, ref Double2)
Calculates the area of the triangle.
Declaration
public static double TriangleArea(ref Double2 v0, ref Double2 v1, ref Double2 v2)
Parameters
Double2
v0
The first triangle vertex. |
Double2
v1
The second triangle vertex. |
Double2
v2
The third triangle vertex. |
Returns
System.Double
The triangle area. |
Operators
Addition(Double2, Double2)
Adds two vectors.
Declaration
public static Double2 operator +(Double2 left, Double2 right)
Parameters
Double2
left
The first vector to add. |
Double2
right
The second vector to add. |
Returns
Double2
The sum of the two vectors. |
Addition(Double2, Double)
Performs a component-wise addition.
Declaration
public static Double2 operator +(Double2 value, double scalar)
Parameters
Double2
value
The input vector. |
System.Double
scalar
The scalar value to be added on elements |
Returns
Double2
The vector with added scalar for each element. |
Addition(Double, Double2)
Performs a component-wise addition.
Declaration
public static Double2 operator +(double scalar, Double2 value)
Parameters
System.Double
scalar
The scalar value to be added on elements |
Double2
value
The input vector. |
Returns
Double2
The vector with added scalar for each element. |
Division(Double2, Double2)
Scales a vector by the given value.
Declaration
public static Double2 operator /(Double2 value, Double2 scale)
Parameters
Double2
value
The vector to scale. |
Double2
scale
The amount by which to scale the vector. |
Returns
Double2
The scaled vector. |
Division(Double2, Double)
Scales a vector by the given value.
Declaration
public static Double2 operator /(Double2 value, double scale)
Parameters
Double2
value
The vector to scale. |
System.Double
scale
The amount by which to scale the vector. |
Returns
Double2
The scaled vector. |
Division(Double, Double2)
Scales a vector by the given value.
Declaration
public static Double2 operator /(double scale, Double2 value)
Parameters
System.Double
scale
The amount by which to scale the vector. |
Double2
value
The vector to scale. |
Returns
Double2
The scaled vector. |
Equality(Double2, Double2)
Tests for equality between two objects.
Declaration
public static bool operator ==(Double2 left, Double2 right)
Parameters
Double2
left
The first value to compare. |
Double2
right
The second value to compare. |
Returns
System.Boolean
|
Explicit(Double2 to Double3)
Declaration
public static explicit operator Double3(Double2 value)
Parameters
Double2
value
The value. |
Returns
Double3
The result of the conversion. |
Explicit(Double2 to Double4)
Declaration
public static explicit operator Double4(Double2 value)
Parameters
Double2
value
The value. |
Returns
Double4
The result of the conversion. |
Implicit(Double2 to Float2)
Declaration
public static implicit operator Float2(Double2 value)
Parameters
Double2
value
The value. |
Returns
Float2
The result of the conversion. |
Implicit(Double2 to Vector2)
Declaration
public static implicit operator Vector2(Double2 value)
Parameters
Double2
value
The value. |
Returns
Vector2
The result of the conversion. |
Inequality(Double2, Double2)
Tests for inequality between two objects.
Declaration
public static bool operator !=(Double2 left, Double2 right)
Parameters
Double2
left
The first value to compare. |
Double2
right
The second value to compare. |
Returns
System.Boolean
|
Modulus(Double2, Double2)
Remainder of value divided by scale.
Declaration
public static Double2 operator %(Double2 value, Double2 scale)
Parameters
Double2
value
The vector to scale. |
Double2
scale
The amount by which to scale the vector. |
Returns
Double2
The remained vector. |
Modulus(Double2, Double)
Remainder of value divided by scale.
Declaration
public static Double2 operator %(Double2 value, double scale)
Parameters
Double2
value
The vector to scale. |
System.Double
scale
The amount by which to scale the vector. |
Returns
Double2
The remained vector. |
Modulus(Double, Double2)
Remainder of value divided by scale.
Declaration
public static Double2 operator %(double value, Double2 scale)
Parameters
System.Double
value
The amount by which to scale the vector. |
Double2
scale
The vector to scale. |
Returns
Double2
The remained vector. |
Multiply(Double2, Double2)
Multiplies a vector with another by performing component-wise multiplication equivalent to Multiply(ref Double2, ref Double2, out Double2).
Declaration
public static Double2 operator *(Double2 left, Double2 right)
Parameters
Double2
left
The first vector to multiply. |
Double2
right
The second vector to multiply. |
Returns
Double2
The multiplication of the two vectors. |
Multiply(Double2, Double)
Scales a vector by the given value.
Declaration
public static Double2 operator *(Double2 value, double scale)
Parameters
Double2
value
The vector to scale. |
System.Double
scale
The amount by which to scale the vector. |
Returns
Double2
The scaled vector. |
Multiply(Double, Double2)
Scales a vector by the given value.
Declaration
public static Double2 operator *(double scale, Double2 value)
Parameters
System.Double
scale
The amount by which to scale the vector. |
Double2
value
The vector to scale. |
Returns
Double2
The scaled vector. |
Subtraction(Double2, Double2)
Subtracts two vectors.
Declaration
public static Double2 operator -(Double2 left, Double2 right)
Parameters
Double2
left
The first vector to subtract. |
Double2
right
The second vector to subtract. |
Returns
Double2
The difference of the two vectors. |
Subtraction(Double2, Double)
Performs a component-wise subtraction.
Declaration
public static Double2 operator -(Double2 value, double scalar)
Parameters
Double2
value
The input vector. |
System.Double
scalar
The scalar value to be subtracted from elements |
Returns
Double2
The vector with subtracted scalar from each element. |
Subtraction(Double, Double2)
Performs a component-wise subtraction.
Declaration
public static Double2 operator -(double scalar, Double2 value)
Parameters
System.Double
scalar
The scalar value to be subtracted from elements |
Double2
value
The input vector. |
Returns
Double2
The vector with subtracted scalar from each element. |
UnaryNegation(Double2)
Reverses the direction of a given vector.
Declaration
public static Double2 operator -(Double2 value)
Parameters
Double2
value
The vector to negate. |
Returns
Double2
A vector facing in the opposite direction. |
UnaryPlus(Double2)
Assert a vector (return it unchanged).
Declaration
public static Double2 operator +(Double2 value)
Parameters
Double2
value
The vector to assert (unchanged). |
Returns
Double2
The asserted (unchanged) vector. |