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    Namespace FlaxEditor.Windows.Assets

    Classes

    AnimationGraphFunctionWindow

    Animation Graph function window allows to view and edit AnimationGraphFunction asset.

    AnimationGraphWindow

    Animation Graph window allows to view and edit AnimationGraph asset.

    AnimationWindow

    Editor window to view/modify Animation asset.

    AssetEditorWindow

    Base class for assets editing/viewing windows.

    AssetEditorWindowBase<T>

    Generic base class for asset editors.

    AudioClipWindow

    Audio clip window allows to view and edit AudioClip asset.

    BehaviorTreeWindow

    Behavior Tree window allows to view and edit BehaviorTree asset.

    ClonedAssetEditorWindowBase<T>

    Generic base class for asset editors that modify cloned asset and update original asset on save.

    CollisionDataWindow

    Editor window to view/modify CollisionData asset.

    CubeTextureWindow

    Editor window to view/modify CubeTexture asset.

    FontAssetWindow

    Editor window to view/modify FontAsset asset.

    GameplayGlobalsWindow

    Editor window to view/modify GameplayGlobals asset.

    IESProfileWindow

    Editor window to view/modify IESProfile asset.

    JsonAssetWindow

    Editor window to view/modify JsonAsset asset.

    LocalizedStringTableWindow

    Editor window to view/modify LocalizedStringTable asset.

    MaterialFunctionWindow

    Material function window allows to view and edit MaterialFunction asset.

    MaterialInstanceWindow

    Material window allows to view and edit MaterialInstance asset. Note: it uses actual asset to modify so changes are visible live in the game/editor preview.

    MaterialInstanceWindow.ParametersEditor

    Custom editor for editing material parameters collection.

    MaterialWindow

    Material window allows to view and edit Material asset.

    ModelBaseWindow<TAsset, TWindow>

    Editor window to view/modify ModelBase asset.

    ModelBaseWindow<TAsset, TWindow>.ImportPropertiesProxyBase

    ModelBaseWindow<TAsset, TWindow>.ImportPropertiesProxyBase.ProxyEditor

    ModelBaseWindow<TAsset, TWindow>.MaterialsPropertiesProxyBase

    ModelBaseWindow<TAsset, TWindow>.MaterialsPropertiesProxyBase.ProxyEditor

    ModelBaseWindow<TAsset, TWindow>.MeshesPropertiesProxyBase

    ModelBaseWindow<TAsset, TWindow>.MeshesPropertiesProxyBase.ProxyEditor

    ModelBaseWindow<TAsset, TWindow>.PropertiesProxyBase

    ModelBaseWindow<TAsset, TWindow>.ProxyEditorBase

    ModelBaseWindow<TAsset, TWindow>.Tab

    ModelBaseWindow<TAsset, TWindow>.UVsLayoutPreviewControl

    ModelBaseWindow<TAsset, TWindow>.UVsPropertiesProxyBase

    ModelBaseWindow<TAsset, TWindow>.UVsPropertiesProxyBase.ProxyEditor

    ModelBaseWindow<TAsset, TWindow>.UVsPropertiesProxyBase.UVChannel

    ModelWindow

    Editor window to view/modify Model asset.

    ParticleEmitterFunctionWindow

    Particle function window allows to view and edit ParticleEmitterFunction asset.

    ParticleEmitterWindow

    Particle Emitter window allows to view and edit ParticleEmitter asset.

    ParticleSystemWindow

    Particle System window allows to view and edit ParticleSystem asset. Note: it uses ClonedAssetEditorWindowBase which is creating cloned asset to edit/preview.

    PrefabWindow

    Prefab window allows to view and edit Prefab asset.

    PrefabWindow.CustomRootNode

    The custom implementation of the root node for the scene graph.

    PrefabWindow.PrefabTree

    The prefab hierarchy tree control.

    PrefabWindow.SetRootAction

    Implementation of IUndoAction used to change the root actor of the prefab.

    PreviewsCacheWindow

    Editor window that allows to view FlaxEditor.PreviewsCache asset.

    SceneAnimationWindow

    Scene Animation window allows to view and edit SceneAnimation asset. Note: it uses ClonedAssetEditorWindowBase which is creating cloned asset to edit/preview.

    SkeletonMaskWindow

    Editor window to view/modify SkeletonMask asset.

    SkinnedModelWindow

    Editor window to view/modify SkinnedModel asset.

    SpriteAtlasWindow

    Sprite Atlas window allows to view and edit SpriteAtlas asset.

    TextureWindow

    Texture window allows to view and edit Texture asset.

    TextureWindow.PropertiesProxyBase

    Properties base class.

    VideoWindow

    Editor window to view video media.

    VisjectFunctionSurfaceWindow<TAsset, TSurface>

    The base class for editor windows that use FlaxEditor.Surface.VisjectSurface for content editing by graph functions (eg. material functions, particle emitter functions).

    VisualScriptWindow

    VisualScript window allows to view and edit VisualScript asset.

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