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    Namespace FlaxEditor.Content

    Classes

    AnimationGraphFunctionProxy

    A AnimationGraphFunction asset proxy object.

    AnimationGraphProxy

    A AnimationGraph asset proxy object.

    AnimationProxy

    A Animation asset proxy object.

    AssetPickerValidator

    Manages and converts the selected content item to the appropriate types. Useful for drag operations.

    BehaviorTreeProxy

    A BehaviorTree asset proxy object.

    BinaryAssetItem

    Represents binary asset item.

    BinaryAssetProxy

    Base class for all binary asset proxy objects used to manage BinaryAssetItem.

    ContentTreeNode

    Content folder tree node.

    CppActorProxy

    Context proxy object for C++ Actor files.

    CppAssetProxy

    Context proxy object for C++ Json Asset files.

    CppProxy

    Context proxy object for C++ files.

    CppScriptItem

    Content item that contains C++ script file with source code.

    CppScriptProxy

    Context proxy object for C++ script files.

    CppStaticClassProxy

    Context proxy object for C++ Json Asset files.

    CSharpActorProxy

    Context proxy object for C# Actor files.

    CSharpEmptyClassProxy

    Context proxy object for empty C# class files.

    CSharpEmptyInterfaceProxy

    Context proxy object for empty C# interface files.

    CSharpEmptyProxy

    Context proxy object for empty C# files.

    CSharpEmptyStructProxy

    Context proxy object for empty C# struct files.

    CSharpGamePluginProxy

    Context proxy object for C# GamePlugin files.

    CSharpProxy

    Proxy object for C# files

    CSharpScriptItem

    Content item that contains C# file with source code.

    CSharpScriptProxy

    Context proxy object for C# Script files.

    CubeTextureProxy

    A CubeTexture asset proxy object.

    CustomSettingsProxy

    Content proxy for custom json settings assets.

    FileItem

    Content item for the auxiliary files.

    FileProxy

    File proxy object.

    FontProxy

    A FontAsset asset proxy object.

    GameplayGlobalsProxy

    A GameplayGlobals asset proxy object.

    GenericJsonAssetProxy

    Generic Json assets proxy (supports all json assets that don't have dedicated proxy).

    GenericJsonCreateEntry

    Generic Json asset creating handler. Allows to specify type of the archetype class to use for the asset data object.

    GenericJsonCreateEntry.Options

    The create options.

    IESProfileProxy

    A IESProfile asset proxy object.

    JsonAssetBaseProxy

    Base class for all Json asset proxy objects used to manage JsonAssetItem.

    JsonAssetItem

    Asset item stored in a Json format file.

    JsonAssetProxy

    Json assets proxy.

    LocalizedStringTableProxy

    LocalizedStringTable proxy.

    MainContentTreeNode

    Content tree node used for main directories.

    MaterialFunctionProxy

    A MaterialFunction asset proxy object.

    MaterialInstanceProxy

    A MaterialInstance asset proxy object.

    MaterialProxy

    A Material asset proxy object.

    ModelItem

    Implementation of BinaryAssetItem for Model assets.

    ModelProxy

    A Model asset proxy object.

    NewItem

    Helper content item used to mock UI during creating new assets by ContentWindow.

    ParticleEmitterFunctionProxy

    A ParticleEmitterFunction asset proxy object.

    ParticleEmitterProxy

    A ParticleEmitter asset proxy object.

    ParticleSystemProxy

    A ParticleSystem asset proxy object.

    PrefabItem

    Content item that contains Prefab data.

    PrefabProxy

    Content proxy for PrefabItem.

    PreviewsCacheProxy

    A FlaxEditor.PreviewsCache asset proxy object.

    ProjectTreeNode

    Root tree node for the project workspace.

    RootContentTreeNode

    Root tree node for the content workspace.

    SceneAnimationProxy

    A SceneAnimation asset proxy object.

    SceneItem

    Content item that contains Scene data.

    SceneProxy

    Content proxy for SceneItem.

    ScriptItem

    Content item that contains script file with source code.

    ScriptProxy

    Context proxy object for script files (represented by ScriptItem).

    SettingsProxy

    Content proxy for json settings assets (e.g GameSettings or TimeSettings).

    ShaderProxy

    A Shader asset proxy object.

    ShaderSourceItem

    Content item that contains shader source code.

    ShaderSourceProxy

    Context proxy object for shader source files (represented by ShaderSourceItem).

    SkeletonMaskProxy

    A SkeletonMask asset proxy object.

    SkinnedModeItem

    Implementation of BinaryAssetItem for SkinnedModel assets.

    SkinnedModelProxy

    A SkinnedModel asset proxy object.

    SpawnableJsonAssetProxy<T>

    Content proxy for a json assets of the given type that can be spawned in the editor.

    SpriteAtlasProxy

    A SpriteAtlas asset proxy object.

    TextureAssetItem

    Implementation of BinaryAssetItem for TextureBase assets.

    TextureProxy

    A Texture asset proxy object.

    VideoItem

    Content item that contains video media file.

    VideoProxy

    A video media file proxy object.

    VisualScriptItem

    Implementation of BinaryAssetItem for VisualScript assets.

    VisualScriptProxy

    A VisualScript asset proxy object.

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