Class GameplayGlobalsProxy
A Gameplay
Inheritance
System.Object
FlaxEditor.Content.ContentProxy
FlaxEditor.Content.AssetProxy
GameplayGlobalsProxy
Namespace: FlaxEditor.Content
Assembly: FlaxEngine.CSharp.dll
Syntax
[ContentContextMenu("New/Gameplay Globals")]
public class GameplayGlobalsProxy : BinaryAssetProxy
Constructors
GameplayGlobalsProxy()
Declaration
public GameplayGlobalsProxy()
Properties
AccentColor
Declaration
public override Color AccentColor { get; }
Property Value
Overrides
FlaxEditor.Content.ContentProxy.AccentColor
AssetType
Gets the type of the asset.
Declaration
public override Type AssetType { get; }
Property Value
System.
|
Overrides
Name
Declaration
public override string Name { get; }
Property Value
System.
|
Overrides
FlaxEditor.Content.ContentProxy.Name
Methods
CanCreate(ContentFolder)
Declaration
public override bool CanCreate(ContentFolder targetLocation)
Parameters
Flax
|
Returns
System.
|
Overrides
FlaxEditor.Content.ContentProxy.CanCreate(FlaxEditor.Content.ContentFolder)
Create(String, Object)
Declaration
public override void Create(string outputPath, object arg)
Parameters
System.
|
System.
|
Overrides
FlaxEditor.Content.ContentProxy.Create(System.String, System.Object)
Open(Editor, ContentItem)
Declaration
public override EditorWindow Open(Editor editor, ContentItem item)
Parameters
Editor
editor
|
Flax
|
Returns
Overrides
FlaxEditor.Content.ContentProxy.Open(FlaxEditor.Editor, FlaxEditor.Content.ContentItem)