Class SkinnedModelProxy
A SkinnedModel asset proxy object.
Inheritance
System.Object
FlaxEditor.Content.ContentProxy
FlaxEditor.Content.AssetProxy
SkinnedModelProxy
Namespace: FlaxEditor.Content
Assembly: FlaxEngine.CSharp.dll
Syntax
public class SkinnedModelProxy : BinaryAssetProxy
Constructors
SkinnedModelProxy()
Declaration
public SkinnedModelProxy()
Properties
AccentColor
Declaration
public override Color AccentColor { get; }
Property Value
Color
|
Overrides
FlaxEditor.Content.ContentProxy.AccentColor
AssetType
Gets the type of the asset.
Declaration
public override Type AssetType { get; }
Property Value
System.Type
|
Overrides
Name
Declaration
public override string Name { get; }
Property Value
System.String
|
Overrides
FlaxEditor.Content.ContentProxy.Name
Methods
CanDrawThumbnail(ThumbnailRequest)
Declaration
public override bool CanDrawThumbnail(ThumbnailRequest request)
Parameters
FlaxEditor.Content.Thumbnails.ThumbnailRequest
request
|
Returns
System.Boolean
|
Overrides
FlaxEditor.Content.AssetProxy.CanDrawThumbnail(FlaxEditor.Content.Thumbnails.ThumbnailRequest)
CanReimport(ContentItem)
Declaration
public override bool CanReimport(ContentItem item)
Parameters
FlaxEditor.Content.ContentItem
item
|
Returns
System.Boolean
|
Overrides
FlaxEditor.Content.ContentProxy.CanReimport(FlaxEditor.Content.ContentItem)
CreateAnimationGraph(BinaryAssetItem)
Creates the animation graph from the given particle emitter.
Declaration
public static void CreateAnimationGraph(BinaryAssetItem skinnedModelItem)
Parameters
BinaryAssetItem
skinnedModelItem
The skinned model item to use as the base model for the animation graph. |
Dispose()
Declaration
public override void Dispose()
Overrides
FlaxEditor.Content.ContentProxy.Dispose()
OnContentWindowContextMenu(ContextMenu, ContentItem)
Declaration
public override void OnContentWindowContextMenu(ContextMenu menu, ContentItem item)
Parameters
FlaxEditor.GUI.ContextMenu.ContextMenu
menu
|
FlaxEditor.Content.ContentItem
item
|
Overrides
FlaxEditor.Content.ContentProxy.OnContentWindowContextMenu(FlaxEditor.GUI.ContextMenu.ContextMenu, FlaxEditor.Content.ContentItem)
OnThumbnailDrawBegin(ThumbnailRequest, ContainerControl, GPUContext)
Declaration
public override void OnThumbnailDrawBegin(ThumbnailRequest request, ContainerControl guiRoot, GPUContext context)
Parameters
FlaxEditor.Content.Thumbnails.ThumbnailRequest
request
|
ContainerControl
guiRoot
|
GPUContext
context
|
Overrides
FlaxEditor.Content.AssetProxy.OnThumbnailDrawBegin(FlaxEditor.Content.Thumbnails.ThumbnailRequest, FlaxEngine.GUI.ContainerControl, FlaxEngine.GPUContext)
OnThumbnailDrawEnd(ThumbnailRequest, ContainerControl)
Declaration
public override void OnThumbnailDrawEnd(ThumbnailRequest request, ContainerControl guiRoot)
Parameters
FlaxEditor.Content.Thumbnails.ThumbnailRequest
request
|
ContainerControl
guiRoot
|
Overrides
FlaxEditor.Content.AssetProxy.OnThumbnailDrawEnd(FlaxEditor.Content.Thumbnails.ThumbnailRequest, FlaxEngine.GUI.ContainerControl)
OnThumbnailDrawPrepare(ThumbnailRequest)
Declaration
public override void OnThumbnailDrawPrepare(ThumbnailRequest request)
Parameters
FlaxEditor.Content.Thumbnails.ThumbnailRequest
request
|
Overrides
FlaxEditor.Content.AssetProxy.OnThumbnailDrawPrepare(FlaxEditor.Content.Thumbnails.ThumbnailRequest)
Open(Editor, ContentItem)
Declaration
public override EditorWindow Open(Editor editor, ContentItem item)
Parameters
Editor
editor
|
FlaxEditor.Content.ContentItem
item
|
Returns
EditorWindow
|
Overrides
FlaxEditor.Content.ContentProxy.Open(FlaxEditor.Editor, FlaxEditor.Content.ContentItem)