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    Class ShaderHeaderProxy

    Context proxy object for shader header files.

    Inheritance
    System.Object
    FlaxEditor.Content.ContentProxy
    ShaderBaseProxy
    ShaderHeaderProxy
    Inherited Members
    ShaderBaseProxy.CanCreate(ContentFolder)
    ShaderBaseProxy.Open(Editor, ContentItem)
    Namespace: FlaxEditor.Content
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    [ContentContextMenu("New/Shader Header (.hlsl)")]
    public class ShaderHeaderProxy : ShaderBaseProxy

    Constructors

    ShaderHeaderProxy()

    Declaration
    public ShaderHeaderProxy()

    Properties

    AccentColor

    Declaration
    public override Color AccentColor { get; }
    Property Value
    Color

    Overrides
    FlaxEditor.Content.ContentProxy.AccentColor

    FileExtension

    Declaration
    public override string FileExtension { get; }
    Property Value
    System.String

    Overrides
    FlaxEditor.Content.ContentProxy.FileExtension

    Name

    Declaration
    public override string Name { get; }
    Property Value
    System.String

    Overrides
    FlaxEditor.Content.ContentProxy.Name

    Methods

    Create(String, Object)

    Declaration
    public override void Create(string outputPath, object arg)
    Parameters
    System.String outputPath

    System.Object arg

    Overrides
    FlaxEditor.Content.ContentProxy.Create(System.String, System.Object)

    IsProxyFor(ContentItem)

    Declaration
    public override bool IsProxyFor(ContentItem item)
    Parameters
    FlaxEditor.Content.ContentItem item

    Returns
    System.Boolean

    Overrides
    FlaxEditor.Content.ContentProxy.IsProxyFor(FlaxEditor.Content.ContentItem)

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.DeepClone<T>(T)
    Extensions.RawClone<T>(T)

    See Also

    FlaxEditor.Content.ContentProxy
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