Class ShaderHeaderProxy
Context proxy object for shader header files.
Namespace: FlaxEditor.Content
Assembly: FlaxEngine.CSharp.dll
Syntax
[ContentContextMenu("New/Shader Header (.hlsl)")]
public class ShaderHeaderProxy : ShaderBaseProxy
Constructors
ShaderHeaderProxy()
Declaration
public ShaderHeaderProxy()
Properties
AccentColor
Declaration
public override Color AccentColor { get; }
Property Value
|
Color
|
Overrides
FlaxEditor.Content.ContentProxy.AccentColor
FileExtension
Declaration
public override string FileExtension { get; }
Property Value
|
System.String
|
Overrides
FlaxEditor.Content.ContentProxy.FileExtension
Name
Declaration
public override string Name { get; }
Property Value
|
System.String
|
Overrides
FlaxEditor.Content.ContentProxy.Name
Methods
Create(String, Object)
Declaration
public override void Create(string outputPath, object arg)
Parameters
|
System.String
outputPath
|
|
System.Object
arg
|
Overrides
FlaxEditor.Content.ContentProxy.Create(System.String, System.Object)
IsProxyFor(ContentItem)
Declaration
public override bool IsProxyFor(ContentItem item)
Parameters
|
FlaxEditor.Content.ContentItem
item
|
Returns
|
System.Boolean
|
Overrides
FlaxEditor.Content.ContentProxy.IsProxyFor(FlaxEditor.Content.ContentItem)
Extension Methods
See Also
FlaxEditor.Content.ContentProxy