Search Results for

    Show / Hide Table of Contents

    Class Plugin

    Base class for game engine editor plugins.

    Inheritance
    System.Object
    Object
    Plugin
    EditorPlugin
    GamePlugin
    Inherited Members
    Object.__unmanagedPtr
    Object.__internalId
    Object.Finalize()
    Object.As<T>()
    Object.NewValue(Type)
    Object.New(String)
    Object.Find<T>(Guid, Boolean)
    Object.Find(Guid, Type, Boolean)
    Object.TryFind<T>(Guid)
    Object.TryFind(Guid, Type)
    Object.Destroy(Object, Single)
    Object.DestroyNow(Object)
    Object.Destroy<T>(T, Single)
    Object.Equals(Object)
    Object.GetUnmanagedPtr(Object)
    Object.GetUnmanagedInterface(Object, Type)
    Object.FromUnmanagedPtr(IntPtr)
    Object.MapObjectID(Guid)
    Object.RemapObjectID(Guid)
    Object.GetHashCode()
    Object.ID
    Object.TypeName
    Namespace: FlaxEngine
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    [Unmanaged]
    public abstract class Plugin : Object

    Constructors

    Plugin()

    Initializes a new instance of the Plugin.

    Declaration
    protected Plugin()

    Properties

    _description

    Declaration
    [Unmanaged]
    protected PluginDescription _description { get; set; }
    Property Value
    PluginDescription

    Remarks

    Plugin description. Should be a constant part of the plugin created in constructor and valid before calling Initialize().

    Description

    Gets the description.

    Declaration
    [Unmanaged]
    public PluginDescription Description { get; }
    Property Value
    PluginDescription

    Methods

    Deinitialize()

    Cleanup method called when this plugin is being unloaded or reloaded or engine is closing.

    Declaration
    [Unmanaged]
    public virtual void Deinitialize()

    Initialize()

    Initialization method called when this plugin is loaded to the memory and can be used.

    Declaration
    [Unmanaged]
    public virtual void Initialize()

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.RawClone<T>(T)
    In This Article
    Back to top Copyright © 2012-2024 Wojciech Figat