Class GamePlugin
Base class for all plugins used at runtime in game.
Namespace: FlaxEngine
Assembly: FlaxEngine.CSharp.dll
Syntax
[Unmanaged]
public abstract class GamePlugin : Plugin
Constructors
GamePlugin()
Methods
GetReferences()
Function called during game cooking in Editor to collect any assets that this plugin uses. Can be used to inject content for plugins.
Declaration
[Unmanaged]
public virtual Guid[] GetReferences()
Returns
System.Guid[]
The result assets list. |