Class NetworkReplicationHierarchy
Defines the network objects replication hierarchy (tree structure) that controls chunking and configuration of the game objects replication. Contains only 'owned' objects. It's used by the networking system only on a main thread.
Namespace: FlaxEngine.Networking
Assembly: FlaxEngine.CSharp.dll
Syntax
[Unmanaged]
public class NetworkReplicationHierarchy : NetworkReplicationNode
Constructors
NetworkReplicationHierarchy()
Initializes a new instance of the NetworkReplicationHierarchy.
Declaration
public NetworkReplicationHierarchy()