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    Class HZBOcclusionCulling

    Occlusion culling system based on Hierarchical Z-Buffer visibility test with a readback. It builds a mipmap chain from the depth buffer and runs a compute shader to test object bounding boxes against it to skip rendering unseen geometry. Results are readback with a few frames latency (objects can pop in fast motion).

    Inheritance
    System.Object
    Object
    HZBOcclusionCulling
    Implements
    IOcclusionCulling
    Inherited Members
    Object.__unmanagedPtr
    Object.__internalId
    Object.Finalize()
    Object.As<T>()
    Object.NewValue(Type)
    Object.New(String)
    Object.Find<T>(Guid, Boolean)
    Object.Find(Guid, Type, Boolean)
    Object.TryFind<T>(Guid)
    Object.TryFind(Guid, Type)
    Object.Destroy(Object, Single)
    Object.DestroyNow(Object)
    Object.Destroy<T>(T, Single)
    Object.Equals(Object)
    Object.GetUnmanagedPtr(Object)
    Object.GetUnmanagedInterface(Object, Type)
    Object.FromUnmanagedPtr(IntPtr)
    Object.MapObjectID(Guid)
    Object.RemapObjectID(Guid)
    Object.GetHashCode()
    Object.ID
    Object.TypeName
    Namespace: FlaxEngine
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    [Unmanaged]
    public sealed class HZBOcclusionCulling : Object, IOcclusionCulling

    Constructors

    HZBOcclusionCulling()

    Initializes a new instance of the HZBOcclusionCulling.

    Declaration
    public HZBOcclusionCulling()

    Methods

    IsVisible(BoundingBox, ref UInt32)

    Declaration
    [Unmanaged]
    public bool IsVisible(BoundingBox bounds, ref uint cullingId)
    Parameters
    BoundingBox bounds

    System.UInt32 cullingId

    Returns
    System.Boolean

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.DeepClone<T>(T)
    Extensions.RawClone<T>(T)
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