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    Class BinaryAsset

    Base class for all binary assets.

    Inheritance
    System.Object
    Object
    Asset
    BinaryAsset
    Animation
    AnimationGraph
    AnimationGraphFunction
    AudioClip
    BehaviorTree
    CollisionData
    FontAsset
    GameplayGlobals
    MaterialBase
    MaterialFunction
    ModelBase
    ParticleEmitter
    ParticleEmitterFunction
    ParticleSystem
    RawDataAsset
    SceneAnimation
    Shader
    SkeletonMask
    TextureBase
    VisualScript
    Inherited Members
    Asset.Reload()
    Asset.WaitForLoaded(Double)
    Asset.GetReferences()
    Asset.Save(String)
    Asset.ToString()
    Asset.ReferencesCount
    Asset.Path
    Asset.IsLoaded
    Asset.LastLoadFailed
    Asset.IsVirtual
    Asset.ShouldDeleteFileOnUnload
    Asset.MemoryUsage
    Object.__unmanagedPtr
    Object.__internalId
    Object.Finalize()
    Object.As<T>()
    Object.NewValue(Type)
    Object.New(String)
    Object.Find<T>(Guid, Boolean)
    Object.Find(Guid, Type, Boolean)
    Object.TryFind<T>(Guid)
    Object.TryFind(Guid, Type)
    Object.Destroy(Object, Single)
    Object.DestroyNow(Object)
    Object.Destroy<T>(T, Single)
    Object.Equals(Object)
    Object.GetUnmanagedPtr(Object)
    Object.GetUnmanagedInterface(Object, Type)
    Object.FromUnmanagedPtr(IntPtr)
    Object.MapObjectID(Guid)
    Object.RemapObjectID(Guid)
    Object.GetHashCode()
    Object.ID
    Object.TypeName
    Namespace: FlaxEngine
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    [Unmanaged]
    public abstract class BinaryAsset : Asset

    Constructors

    BinaryAsset()

    Initializes a new instance of the BinaryAsset.

    Declaration
    protected BinaryAsset()

    Properties

    ImportPath

    Gets the imported file path from the asset metadata (can be empty if not available).

    Declaration
    [Unmanaged]
    public string ImportPath { get; }
    Property Value
    System.String

    Methods

    Reimport()

    Reimports asset from the source file.

    Declaration
    [Unmanaged]
    public void Reimport()

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.RawClone<T>(T)

    See Also

    Asset
    In This Article
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