Class Editor.NewAssetType
New asset types allowed to create. [Deprecated in v1.8]
Inheritance
System.Object
    Editor.NewAssetType
    Namespace: FlaxEditor
Assembly: FlaxEngine.CSharp.dll
Syntax
public sealed class NewAssetType : EnumFields
Animation
The Animation.
Declaration
public const Editor.NewAssetType AnimationField Value
| Editor.NewAssetType 
 | 
AnimationGraph
The AnimationGraph.
Declaration
public const Editor.NewAssetType AnimationGraphField Value
| Editor.NewAssetType 
 | 
AnimationGraphFunction
BehaviorTree
The BehaviorTree.
Declaration
public const Editor.NewAssetType BehaviorTreeField Value
| Editor.NewAssetType 
 | 
CollisionData
The CollisionData.
Declaration
public const Editor.NewAssetType CollisionDataField Value
| Editor.NewAssetType 
 | 
Material
MaterialFunction
The MaterialFunction.
Declaration
public const Editor.NewAssetType MaterialFunctionField Value
| Editor.NewAssetType 
 | 
MaterialInstance
The MaterialInstance.
Declaration
public const Editor.NewAssetType MaterialInstanceField Value
| Editor.NewAssetType 
 | 
ParticleEmitter
The ParticleEmitter.
Declaration
public const Editor.NewAssetType ParticleEmitterField Value
| Editor.NewAssetType 
 | 
ParticleEmitterFunction
Declaration
public const Editor.NewAssetType ParticleEmitterFunctionField Value
| Editor.NewAssetType 
 | 
ParticleSystem
The ParticleSystem.
Declaration
public const Editor.NewAssetType ParticleSystemField Value
| Editor.NewAssetType 
 | 
SceneAnimation
The SceneAnimation.
Declaration
public const Editor.NewAssetType SceneAnimationField Value
| Editor.NewAssetType 
 | 
SkeletonMask
The SkeletonMask.
Declaration
public const Editor.NewAssetType SkeletonMaskField Value
| Editor.NewAssetType 
 | 
value__
Declaration
public int value__Field Value
| System.Int32 
 |