Struct NavAgentMask
The navigation system agents selection mask (from navigation system settings). Uses 1 bit per agent type (up to 32 agents).
Assembly: FlaxEngine.dll
File: Engine/Navigation/NavigationTypes.h
Syntax
public struct NavAgentMask
The navigation system agents selection mask (from navigation system settings). Uses 1 bit per agent type (up to 32 agents).
public struct NavAgentMask
The agents selection mask.
public uint32 Mask = MAX_uint32
uint32
|
public bool IsAgentSupported(const NavAgentProperties& agentProperties) const
NavAgentProperties
agentProperties
|
bool
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public bool IsAgentSupported(int32 agentIndex) const
int32
agentIndex
|
bool
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public bool IsNavMeshSupported(const NavMeshProperties& navMeshProperties) const
NavMeshProperties
navMeshProperties
|
bool
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public bool operator!=(const NavAgentMask& other) const
NavAgentMask
other
|
bool
|
public bool operator==(const NavAgentMask& other) const
NavAgentMask
other
|
bool
|