Struct NavMeshProperties
The navigation mesh properties container for navmesh building.
Assembly: FlaxEngine.dll
File: Engine/Navigation/NavigationTypes.h
Syntax
public struct NavMeshProperties : public ISerializable
The navigation mesh properties container for navmesh building.
public struct NavMeshProperties : public ISerializable
The properties of the agent used to generate walkable navigation surface.
public NavAgentProperties Agent
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NavAgentProperties
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The navmesh type color (for debugging).
public Color Color = Color::Green
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Color
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The default extents for the nav queries that defines the search distance along each axis (x, y, z). Smaller values prevent queries from snapping to too far locations.
public Float3 DefaultQueryExtent = Float3(50.0f, 250.0f, 50.0f)
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Float3
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The navmesh type name. Identifies different types of the navmeshes, used to sync navmesh properties with settings asset.
public String Name
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String
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The navmesh rotation applied to navigation surface. Used during building to the rotate scene geometry and to revert back result during path finding queries. Can be used to generate navmesh on walls.
public Quaternion Rotation = Quaternion::Identity
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Quaternion
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public bool operator!=(const NavMeshProperties& other) const
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NavMeshProperties
other
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bool
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public bool operator==(const NavMeshProperties& other) const
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NavMeshProperties
other
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bool
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