Struct NavAgentProperties
The navigation system agent properties container for navmesh building and querying.
Assembly: FlaxEngine.dll
File: Engine/Navigation/NavigationTypes.h
Syntax
public struct NavAgentProperties : public ISerializable
The navigation system agent properties container for navmesh building and querying.
public struct NavAgentProperties : public ISerializable
The crowd agent separation weight that defines how aggressive the agent manager should be at avoiding collisions with this agent.
public float CrowdSeparationWeight = 2.0f
float
|
The height of the agent used for navigation. Agents can't enter areas with ceilings lower than this value.
public float Height = 144.0f
float
|
The maximum slope (in degrees) that is considered walkable for navigation. Agents can't go up or down slopes higher than this value.
public float MaxSlopeAngle = 60.0f
float
|
The maximum movement speed (units/s).
public float MaxSpeed = 500.0f
float
|
The radius of the agent used for navigation. Agents can't pass through gaps of less than twice the radius.
public float Radius = 34.0f
float
|
The step height used for navigation. Defines the maximum ledge height that is considered to still be traversable by the agent.
public float StepHeight = 35.0f
float
|
public bool operator!=(const NavAgentProperties& other) const
NavAgentProperties
other
|
bool
|
public bool operator==(const NavAgentProperties& other) const
NavAgentProperties
other
|
bool
|