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    Class ShaderProfile

    Shader profile types define the version and type of the shading language used by the graphics backend.

    Inheritance
    System.Object
    ShaderProfile
    Namespace: FlaxEngine
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    [Unmanaged]
    public sealed class ShaderProfile : Enum

    Fields

    DirectX_SM4

    DirectX (Shader Model 4 compatible)

    Declaration
    public const ShaderProfile DirectX_SM4
    Field Value
    ShaderProfile

    DirectX_SM5

    DirectX (Shader Model 5 compatible)

    Declaration
    public const ShaderProfile DirectX_SM5
    Field Value
    ShaderProfile

    DirectX_SM6

    DirectX (Shader Model 6 compatible)

    Declaration
    public const ShaderProfile DirectX_SM6
    Field Value
    ShaderProfile

    GLSL_410

    GLSL 410

    Declaration
    public const ShaderProfile GLSL_410
    Field Value
    ShaderProfile

    GLSL_440

    GLSL 440

    Declaration
    public const ShaderProfile GLSL_440
    Field Value
    ShaderProfile

    PS4

    PlayStation 4

    Declaration
    public const ShaderProfile PS4
    Field Value
    ShaderProfile

    PS5

    PlayStation 5

    Declaration
    public const ShaderProfile PS5
    Field Value
    ShaderProfile

    Unknown

    Unknown

    Declaration
    public const ShaderProfile Unknown
    Field Value
    ShaderProfile

    value__

    Declaration
    public int value__
    Field Value
    System.Int32

    Vulkan_SM5

    Vulkan (Shader Model 5 compatible)

    Declaration
    public const ShaderProfile Vulkan_SM5
    Field Value
    ShaderProfile

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.RawClone<T>(T)
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