Class PhysicsSolverType
The type of solver used in the simulation. https://nvidia-omniverse.github.io/PhysX/physx/5.1.0/_build/physx/latest/struct_px_solver_type.html
Inheritance
System.Object
PhysicsSolverType
Namespace: FlaxEngine
Assembly: FlaxEngine.CSharp.dll
Syntax
[Unmanaged]
public sealed class PhysicsSolverType : Enum
Fields
ProjectedGaussSeidelIterativeSolver
The iterative sequential impulse solver.
Declaration
public const PhysicsSolverType ProjectedGaussSeidelIterativeSolver
Field Value
PhysicsSolverType
|
TemporalGaussSeidelSolver
Non linear iterative solver. This kind of solver can lead to improved convergence and handle large mass ratios, long chains and jointed systems better. It is slightly more expensive than the default solver and can introduce more energy to correct joint and contact errors.
Declaration
public const PhysicsSolverType TemporalGaussSeidelSolver
Field Value
PhysicsSolverType
|
value__
Declaration
public int value__
Field Value
System.Int32
|