Search Results for

    Show / Hide Table of Contents

    Class PhysicsSolverType

    The type of solver used in the simulation. https://nvidia-omniverse.github.io/PhysX/physx/5.1.0/_build/physx/latest/struct_px_solver_type.html

    Inheritance
    System.Object
    PhysicsSolverType
    Namespace: FlaxEngine
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    [Unmanaged]
    public sealed class PhysicsSolverType : Enum

    Fields

    ProjectedGaussSeidelIterativeSolver

    The iterative sequential impulse solver.

    Declaration
    public const PhysicsSolverType ProjectedGaussSeidelIterativeSolver
    Field Value
    PhysicsSolverType

    TemporalGaussSeidelSolver

    Non linear iterative solver. This kind of solver can lead to improved convergence and handle large mass ratios, long chains and jointed systems better. It is slightly more expensive than the default solver and can introduce more energy to correct joint and contact errors.

    Declaration
    public const PhysicsSolverType TemporalGaussSeidelSolver
    Field Value
    PhysicsSolverType

    value__

    Declaration
    public int value__
    Field Value
    System.Int32

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.RawClone<T>(T)
    In This Article
    Back to top Copyright © 2012-2024 Wojciech Figat