Class ModelInstanceEntry
The model instance entry that describes how to draw it.
Inheritance
System.Object
ModelInstanceEntry
Namespace: FlaxEngine
Assembly: FlaxEngine.CSharp.dll
Syntax
[Unmanaged]
public sealed class ModelInstanceEntry : ValueType
Fields
Material
The mesh surface material used for the rendering. If not assigned the default value will be used from the model asset.
Declaration
public MaterialBase Material
Field Value
|
MaterialBase
|
ReceiveDecals
Determines whenever this mesh can receive decals.
Declaration
public bool ReceiveDecals
Field Value
|
System.Boolean
|
ShadowsMode
The shadows casting mode.
Declaration
public ShadowsCastingMode ShadowsMode
Field Value
|
ShadowsCastingMode
|
Visible
Determines whenever this mesh is visible.
Declaration
public bool Visible
Field Value
|
System.Boolean
|
Properties
Default
The default ModelInstanceEntry.
Declaration
public static ModelInstanceEntry Default { get; }
Property Value
|
ModelInstanceEntry
|