Class MaterialTransparentLightingMode
Transparent material lighting modes.
Inheritance
System.Object
MaterialTransparentLightingMode
Namespace: FlaxEngine
Assembly: FlaxEngine.CSharp.dll
Syntax
[Unmanaged]
public sealed class MaterialTransparentLightingMode : Enum
Fields
Surface
Default directional lighting evaluated per-pixel at the material surface. Use it for semi-transparent surfaces - with both diffuse and specular lighting components active.
Declaration
public const MaterialTransparentLightingMode Surface
Field Value
MaterialTransparentLightingMode
|
SurfaceNonDirectional
Non-directional lighting evaluated per-pixel at material surface. Use it for volumetric objects such as smoke, rain or dust - only the diffuse lighting term is active (no specular highlights).
Declaration
public const MaterialTransparentLightingMode SurfaceNonDirectional
Field Value
MaterialTransparentLightingMode
|
value__
Declaration
public byte value__
Field Value
System.Byte
|