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    Class MaterialBlendMode

    Material blending modes.

    Inheritance
    System.Object
    MaterialBlendMode
    Namespace: FlaxEngine
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    [Unmanaged]
    public sealed class MaterialBlendMode : Enum

    Fields

    Additive

    The additive blend. Material color is used to add to color of the objects behind the surface. Used during Forward pass rendering.

    Declaration
    public const MaterialBlendMode Additive
    Field Value
    MaterialBlendMode

    Multiply

    The multiply blend. Material color is used to multiply color of the objects behind the surface. Used during Forward pass rendering.

    Declaration
    public const MaterialBlendMode Multiply
    Field Value
    MaterialBlendMode

    Opaque

    The opaque material. Used during GBuffer pass rendering.

    Declaration
    public const MaterialBlendMode Opaque
    Field Value
    MaterialBlendMode

    Transparent

    The transparent material. Used during Forward pass rendering.

    Declaration
    public const MaterialBlendMode Transparent
    Field Value
    MaterialBlendMode

    value__

    Declaration
    public byte value__
    Field Value
    System.Byte

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.RawClone<T>(T)
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