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    Class GamepadVibrationState

    General identifiers for potential force feedback channels. These will be mapped according to the platform specific implementation.

    Inheritance
    System.Object
    GamepadVibrationState
    Namespace: FlaxEngine
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    [Unmanaged]
    public sealed class GamepadVibrationState : ValueType

    Fields

    LeftLarge

    The left large motor vibration.

    Declaration
    public float LeftLarge
    Field Value
    System.Single

    LeftSmall

    The left small motor vibration.

    Declaration
    public float LeftSmall
    Field Value
    System.Single

    RightLarge

    The right large motor vibration.

    Declaration
    public float RightLarge
    Field Value
    System.Single

    RightSmall

    The right small motor vibration.

    Declaration
    public float RightSmall
    Field Value
    System.Single

    Properties

    Default

    The default GamepadVibrationState.

    Declaration
    public static GamepadVibrationState Default { get; }
    Property Value
    GamepadVibrationState

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.RawClone<T>(T)
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