Class GamepadVibrationState
General identifiers for potential force feedback channels. These will be mapped according to the platform specific implementation.
Inheritance
System.Object
GamepadVibrationState
Namespace: FlaxEngine
Assembly: FlaxEngine.CSharp.dll
Syntax
[Unmanaged]
public sealed class GamepadVibrationState : ValueType
Fields
LeftLarge
The left large motor vibration.
Declaration
public float LeftLarge
Field Value
System.Single
|
LeftSmall
The left small motor vibration.
Declaration
public float LeftSmall
Field Value
System.Single
|
RightLarge
The right large motor vibration.
Declaration
public float RightLarge
Field Value
System.Single
|
RightSmall
The right small motor vibration.
Declaration
public float RightSmall
Field Value
System.Single
|
Properties
Default
The default GamepadVibrationState.
Declaration
public static GamepadVibrationState Default { get; }
Property Value
GamepadVibrationState
|