Class GPUResourceMapMode
Describes how a mapped GPU resource will be accessed.
Inheritance
System.Object
GPUResourceMapMode
Namespace: FlaxEngine
Assembly: FlaxEngine.CSharp.dll
Syntax
[Unmanaged]
public sealed class GPUResourceMapMode : Enum
Fields
Read
The resource is mapped for reading.
Declaration
public const GPUResourceMapMode Read
Field Value
GPUResourceMapMode
|
ReadWrite
The resource is mapped for reading and writing.
Declaration
public const GPUResourceMapMode ReadWrite
Field Value
GPUResourceMapMode
|
value__
Declaration
public int value__
Field Value
System.Int32
|
Write
The resource is mapped for writing.
Declaration
public const GPUResourceMapMode Write
Field Value
GPUResourceMapMode
|