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    Class BuildPlatform

    Game build target platform.

    Inheritance
    System.Object
    BuildPlatform
    Namespace: FlaxEngine
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    [Unmanaged]
    public sealed class BuildPlatform : Enum

    Fields

    AndroidARM64

    Android ARM64 (arm64-v8a).

    Declaration
    [EditorDisplay(null, "Android ARM64 (arm64-v8a)")]
    public const BuildPlatform AndroidARM64
    Field Value
    BuildPlatform

    iOSARM64

    iOS (ARM64)

    Declaration
    [EditorDisplay(null, "iOS ARM64")]
    public const BuildPlatform iOSARM64
    Field Value
    BuildPlatform

    LinuxX64

    Linux (64-bit architecture)

    Declaration
    [EditorDisplay(null, "Linux x64")]
    public const BuildPlatform LinuxX64
    Field Value
    BuildPlatform

    MacOSARM64

    MacOS (ARM64 Apple Silicon)

    Declaration
    [EditorDisplay(null, "Mac ARM64")]
    public const BuildPlatform MacOSARM64
    Field Value
    BuildPlatform

    MacOSx64

    MacOS (x86-64 Intel)

    Declaration
    [EditorDisplay(null, "Mac x64")]
    public const BuildPlatform MacOSx64
    Field Value
    BuildPlatform

    PS4

    PlayStation 4

    Declaration
    [EditorDisplay(null, "PlayStation 4")]
    public const BuildPlatform PS4
    Field Value
    BuildPlatform

    PS5

    PlayStation 5

    Declaration
    [EditorDisplay(null, "PlayStation 5")]
    public const BuildPlatform PS5
    Field Value
    BuildPlatform

    Switch

    Switch.

    Declaration
    public const BuildPlatform Switch
    Field Value
    BuildPlatform

    UWPx64

    Universal Windows Platform (UWP) (x64 architecture)

    Declaration
    [EditorDisplay(null, "Windows Store x64")]
    public const BuildPlatform UWPx64
    Field Value
    BuildPlatform

    UWPx86

    Universal Windows Platform (UWP) (x86 architecture)

    Declaration
    [EditorDisplay(null, "Windows Store x86")]
    public const BuildPlatform UWPx86
    Field Value
    BuildPlatform

    value__

    Declaration
    public int value__
    Field Value
    System.Int32

    Windows32

    Windows (32-bit architecture)

    Declaration
    [EditorDisplay(null, "Windows 32bit")]
    public const BuildPlatform Windows32
    Field Value
    BuildPlatform

    Windows64

    Windows (64-bit architecture)

    Declaration
    [EditorDisplay(null, "Windows 64bit")]
    public const BuildPlatform Windows64
    Field Value
    BuildPlatform

    WindowsARM64

    Windows (ARM64)

    Declaration
    [EditorDisplay(null, "Windows ARM64")]
    public const BuildPlatform WindowsARM64
    Field Value
    BuildPlatform

    XboxOne

    Xbox One

    Declaration
    [EditorDisplay(null, "Xbox One")]
    public const BuildPlatform XboxOne
    Field Value
    BuildPlatform

    XboxScarlett

    Xbox Series X.

    Declaration
    [EditorDisplay(null, "Xbox Scarlett")]
    public const BuildPlatform XboxScarlett
    Field Value
    BuildPlatform

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.RawClone<T>(T)
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