Class BuildPlatform
Game build target platform.
Inheritance
System.Object
BuildPlatform
Namespace: FlaxEngine
Assembly: FlaxEngine.CSharp.dll
Syntax
[Unmanaged]
public sealed class BuildPlatform : Enum
Fields
AndroidARM64
Android ARM64 (arm64-v8a).
Declaration
[EditorDisplay(null, "Android ARM64 (arm64-v8a)")]
public const BuildPlatform AndroidARM64
Field Value
BuildPlatform
|
iOSARM64
iOS (ARM64)
Declaration
[EditorDisplay(null, "iOS ARM64")]
public const BuildPlatform iOSARM64
Field Value
BuildPlatform
|
LinuxX64
Linux (64-bit architecture)
Declaration
[EditorDisplay(null, "Linux x64")]
public const BuildPlatform LinuxX64
Field Value
BuildPlatform
|
MacOSARM64
MacOS (ARM64 Apple Silicon)
Declaration
[EditorDisplay(null, "Mac ARM64")]
public const BuildPlatform MacOSARM64
Field Value
BuildPlatform
|
MacOSx64
MacOS (x86-64 Intel)
Declaration
[EditorDisplay(null, "Mac x64")]
public const BuildPlatform MacOSx64
Field Value
BuildPlatform
|
PS4
PlayStation 4
Declaration
[EditorDisplay(null, "PlayStation 4")]
public const BuildPlatform PS4
Field Value
BuildPlatform
|
PS5
PlayStation 5
Declaration
[EditorDisplay(null, "PlayStation 5")]
public const BuildPlatform PS5
Field Value
BuildPlatform
|
Switch
UWPx64
Universal Windows Platform (UWP) (x64 architecture)
Declaration
[EditorDisplay(null, "Windows Store x64")]
public const BuildPlatform UWPx64
Field Value
BuildPlatform
|
UWPx86
Universal Windows Platform (UWP) (x86 architecture)
Declaration
[EditorDisplay(null, "Windows Store x86")]
public const BuildPlatform UWPx86
Field Value
BuildPlatform
|
value__
Declaration
public int value__
Field Value
System.Int32
|
Windows32
Windows (32-bit architecture)
Declaration
[EditorDisplay(null, "Windows 32bit")]
public const BuildPlatform Windows32
Field Value
BuildPlatform
|
Windows64
Windows (64-bit architecture)
Declaration
[EditorDisplay(null, "Windows 64bit")]
public const BuildPlatform Windows64
Field Value
BuildPlatform
|
WindowsARM64
Windows (ARM64)
Declaration
[EditorDisplay(null, "Windows ARM64")]
public const BuildPlatform WindowsARM64
Field Value
BuildPlatform
|
XboxOne
Xbox One
Declaration
[EditorDisplay(null, "Xbox One")]
public const BuildPlatform XboxOne
Field Value
BuildPlatform
|
XboxScarlett
Xbox Series X.
Declaration
[EditorDisplay(null, "Xbox Scarlett")]
public const BuildPlatform XboxScarlett
Field Value
BuildPlatform
|