Class BehaviorTreeKnowledgeBooleanDecorator
Checks certain knowledge value to conditionally enter the node if the value is set (eg. not-null object reference or boolean value).
Inheritance
System.Object
BehaviorTreeKnowledgeBooleanDecorator
Namespace: FlaxEngine
Assembly: FlaxEngine.CSharp.dll
Syntax
[Unmanaged]
public sealed class BehaviorTreeKnowledgeBooleanDecorator : BehaviorTreeDecorator, ISerializable
Constructors
BehaviorTreeKnowledgeBooleanDecorator()
Initializes a new instance of the BehaviorTreeKnowledgeBooleanDecorator.
Declaration
public BehaviorTreeKnowledgeBooleanDecorator()
Properties
Invert
If checked, the condition will be inverted.
Declaration
[EditorOrder(10)]
[Unmanaged]
public bool Invert { get; set; }
Property Value
System.Boolean
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Value
The value from behavior's knowledge (blackboard, goal or sensor) to check if it's set (eg. not-null object reference or boolean value).
Declaration
[EditorOrder(0)]
[Unmanaged]
public BehaviorKnowledgeSelectorAny Value { get; set; }
Property Value
BehaviorKnowledgeSelectorAny
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