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    Class AnimatedModel.AnimationUpdateMode

    Describes the animation graph updates frequency for the animated model.

    Inheritance
    System.Object
    AnimatedModel.AnimationUpdateMode
    Namespace: FlaxEngine
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    [Unmanaged]
    public sealed class AnimationUpdateMode : Enum

    Fields

    Auto

    The automatic updates will be used (based on platform capabilities, distance to the player, etc.).

    Declaration
    public const AnimatedModel.AnimationUpdateMode Auto
    Field Value
    AnimatedModel.AnimationUpdateMode

    EveryFourthUpdate

    Animation will be updated every fourth game update.

    Declaration
    public const AnimatedModel.AnimationUpdateMode EveryFourthUpdate
    Field Value
    AnimatedModel.AnimationUpdateMode

    EverySecondUpdate

    Animation will be updated every second game update.

    Declaration
    public const AnimatedModel.AnimationUpdateMode EverySecondUpdate
    Field Value
    AnimatedModel.AnimationUpdateMode

    EveryUpdate

    Animation will be updated every game update.

    Declaration
    public const AnimatedModel.AnimationUpdateMode EveryUpdate
    Field Value
    AnimatedModel.AnimationUpdateMode

    Manual

    Animation can be updated manually by the user scripts.

    Declaration
    public const AnimatedModel.AnimationUpdateMode Manual
    Field Value
    AnimatedModel.AnimationUpdateMode

    Never

    Animation won't be updated at all.

    Declaration
    public const AnimatedModel.AnimationUpdateMode Never
    Field Value
    AnimatedModel.AnimationUpdateMode

    value__

    Declaration
    public int value__
    Field Value
    System.Int32

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.RawClone<T>(T)
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