Class ActorChildNode<T>
Helper base class for actor sub nodes (eg. link points, child parts).
Inheritance
System.Object
FlaxEditor.SceneGraph.SceneGraphNode
FlaxEditor.SceneGraph.ActorChildNode
ActorChildNode<T>
Namespace: FlaxEditor.SceneGraph
Assembly: FlaxEngine.CSharp.dll
Syntax
public abstract class ActorChildNode<T> : ActorChildNode where T : ActorNode
Type Parameters
T
The parent actor type. |
Constructors
ActorChildNode(T, Guid, Int32)
Initializes a new instance of the ActorChildNode<T> class.
Declaration
protected ActorChildNode(T node, Guid id, int index)
Parameters
T
node
The parent actor node. |
System.Guid
id
The child id. |
System.Int32
index
The child index. |
Fields
_node
The actor node.
Declaration
protected T _node
Field Value
T
|
Methods
OnDispose()
Declaration
public override void OnDispose()
Overrides
FlaxEditor.SceneGraph.SceneGraphNode.OnDispose()
Extension Methods
See Also
FlaxEditor.SceneGraph.SceneGraphNode
FlaxEditor.SceneGraph.ActorNode