Class SceneNodeDoubleClick
Action to perform when a Scene Node receive a double mouse left click.
Inheritance
System.Object
    SceneNodeDoubleClick
    Namespace: FlaxEditor.Options
Assembly: FlaxEngine.CSharp.dll
Syntax
public sealed class SceneNodeDoubleClick : EnumFields
Expand
Toggles expand/state of the node.
Declaration
public const SceneNodeDoubleClick ExpandField Value
| SceneNodeDoubleClick 
 | 
FocusActor
Focus the object in the viewport.
Declaration
public const SceneNodeDoubleClick FocusActorField Value
| SceneNodeDoubleClick 
 | 
OpenPrefab
If possible, open the scene node in an associated Editor (eg. Prefab Editor).
Declaration
public const SceneNodeDoubleClick OpenPrefabField Value
| SceneNodeDoubleClick 
 | 
RenameActor
Rename the node.
Declaration
public const SceneNodeDoubleClick RenameActorField Value
| SceneNodeDoubleClick 
 | 
value__
Declaration
public int value__Field Value
| System.Int32 
 |