Class SceneNodeDoubleClick
Action to perform when a Scene Node receive a double mouse left click.
Inheritance
System.Object
SceneNodeDoubleClick
Namespace: FlaxEditor.Options
Assembly: FlaxEngine.CSharp.dll
Syntax
public sealed class SceneNodeDoubleClick : Enum
Fields
Expand
Toggles expand/state of the node.
Declaration
public const SceneNodeDoubleClick Expand
Field Value
SceneNodeDoubleClick
|
FocusActor
Focus the object in the viewport.
Declaration
public const SceneNodeDoubleClick FocusActor
Field Value
SceneNodeDoubleClick
|
OpenPrefab
If possible, open the scene node in an associated Editor (eg. Prefab Editor).
Declaration
public const SceneNodeDoubleClick OpenPrefab
Field Value
SceneNodeDoubleClick
|
RenameActor
Rename the node.
Declaration
public const SceneNodeDoubleClick RenameActor
Field Value
SceneNodeDoubleClick
|
value__
Declaration
public int value__
Field Value
System.Int32
|