Class SceneModule.ScenesRootNode
The root node for the scene graph created for the loaded scenes and actors hierarchy.
Inheritance
System.Object
FlaxEditor.SceneGraph.SceneGraphNode
FlaxEditor.SceneGraph.ActorNode
FlaxEditor.SceneGraph.RootNode
SceneModule.ScenesRootNode
Namespace: FlaxEditor.Modules
Assembly: FlaxEngine.CSharp.dll
Syntax
public class ScenesRootNode : RootNode
Constructors
ScenesRootNode()
Declaration
public ScenesRootNode()
Properties
Selection
Declaration
public override List<SceneGraphNode> Selection { get; }
Property Value
System.Collections.Generic.List<FlaxEditor.SceneGraph.SceneGraphNode>
|
Overrides
FlaxEditor.SceneGraph.RootNode.Selection
Undo
Declaration
public override Undo Undo { get; }
Property Value
Undo
|
Overrides
FlaxEditor.SceneGraph.RootNode.Undo
Methods
Spawn(Actor, Actor)
Declaration
public override void Spawn(Actor actor, Actor parent)
Parameters
Actor
actor
|
Actor
parent
|
Overrides
FlaxEditor.SceneGraph.RootNode.Spawn(FlaxEngine.Actor, FlaxEngine.Actor)
Extension Methods
See Also
FlaxEditor.SceneGraph.RootNode