Class SceneModule.ScenesRootNode
The root node for the scene graph created for the loaded scenes and actors hierarchy.
Inheritance
System.Object
FlaxEditor.SceneGraph.SceneGraphNode
FlaxEditor.SceneGraph.ActorNode
FlaxEditor.SceneGraph.RootNode
SceneModule.ScenesRootNode
Namespace: FlaxEditor.Modules
Assembly: FlaxEngine.CSharp.dll
Syntax
public class ScenesRootNode : RootNode
Constructors
ScenesRootNode()
Declaration
public ScenesRootNode()
Properties
SceneContext
Declaration
public override ISceneEditingContext SceneContext { get; }
Property Value
ISceneEditingContext
|
Overrides
FlaxEditor.SceneGraph.RootNode.SceneContext
Undo
Declaration
public override Undo Undo { get; }
Property Value
Undo
|
Overrides
FlaxEditor.SceneGraph.RootNode.Undo
Methods
Spawn(Actor, Actor, Int32)
Declaration
public override void Spawn(Actor actor, Actor parent, int orderInParent = -1)
Parameters
Actor
actor
|
Actor
parent
|
System.Int32
orderInParent
|
Overrides
FlaxEditor.SceneGraph.RootNode.Spawn(FlaxEngine.Actor, FlaxEngine.Actor, System.Int32)
Extension Methods
See Also
FlaxEditor.SceneGraph.RootNode