Namespace FlaxEditor.Modules
Classes
Manages assets database and searches for workspace directory changes. |
Opening/editing asset windows module. |
The content finding module. |
Imports assets and other resources to the project. Provides per asset import settings editing. |
ContentImportingModule.ImportFileEndDelegate Import file end delegate. |
Prefabs management module. |
Helper module for engine long-operations progress reporting in the editor (eg. files importing, static light baking, etc.). |
Caching local project data manager. Used to store and manage the information about expanded actor nodes in the scene tree and other local user data used by the editor. Stores data in the project cache directory. |
Editing scenes module. Manages scene objects selection and editing modes. |
Scenes and actors management module. |
The root node for the scene graph created for the loaded scenes and actors hierarchy. |
Manages play in-editor feature (game simulation). |
Manages Editor UI. Especially main window UI. |
Manages Editor windows and popups. |