Class UndoActionObject.DataValue
The data value storage to solve issue for flax objects and editor scene tree nodes which are serialized by ref id.
Inheritance
System.Object
    UndoActionObject.DataValue
    Namespace: FlaxEditor.History
Assembly: FlaxEngine.CSharp.dll
Syntax
public sealed class DataValue : ValueType
  Constructors
DataValue(Object)
Initializes a new instance of the UndoActionObject.DataValue struct.
Declaration
public DataValue(object value)
  Parameters
| 
        System.Object
        value
         The value.  | 
    
Fields
EditorNode
The editor node object.
Declaration
public SceneGraphNode EditorNode
  Field Value
| 
        FlaxEditor.SceneGraph.SceneGraphNode
         
  | 
    
FlaxObject
Generic
The generic value (anything).
Declaration
public object Generic
  Field Value
| 
        System.Object
         
  | 
    
Id
The id.
Declaration
public Nullable<Guid> Id
  Field Value
| 
        System.Nullable<System.Guid>
         
  | 
    
Properties
Value
Gets the proper value.
Declaration
[NoSerialize]
public object Value { get; }
  Property Value
| 
        System.Object
         
  |