Class UndoActionObject.DataValue
The data value storage to solve issue for flax objects and editor scene tree nodes which are serialized by ref id.
Inheritance
System.Object
UndoActionObject.DataValue
Namespace: FlaxEditor.History
Assembly: FlaxEngine.CSharp.dll
Syntax
public sealed class DataValue : ValueType
Constructors
DataValue(Object)
Initializes a new instance of the UndoActionObject.DataValue struct.
Declaration
public DataValue(object value)
Parameters
System.Object
value
The value. |
Fields
EditorNode
The editor node object.
Declaration
public SceneGraphNode EditorNode
Field Value
FlaxEditor.SceneGraph.SceneGraphNode
|
FlaxObject
Generic
The generic value (anything).
Declaration
public object Generic
Field Value
System.Object
|
Id
The id.
Declaration
public Nullable<Guid> Id
Field Value
System.Nullable<System.Guid>
|
Properties
Value
Gets the proper value.
Declaration
[NoSerialize]
public object Value { get; }
Property Value
System.Object
|