Class WebPlatformSettings.TextureCompression
The output texture compression mode.
Inheritance
System.Object
WebPlatformSettings.TextureCompression
Namespace: FlaxEditor.Content.Settings
Assembly: FlaxEngine.CSharp.dll
Syntax
[Unmanaged]
public sealed class TextureCompression : Enum
Fields
ASTC
Converts compressed textures into ASTC format that is supported on Mobile but not on Desktop.
Declaration
public const WebPlatformSettings.TextureCompression ASTC
Field Value
|
WebPlatformSettings.TextureCompression
|
Basis
Converts compressed textures into Basis Universal format that is supercompressed - can be quickly decoded into GPU native format on demand (BC1-7 or ASTC). Supported on all platforms.
Declaration
public const WebPlatformSettings.TextureCompression Basis
Field Value
|
WebPlatformSettings.TextureCompression
|
BC
Maintains block compression formats BC1-7 that are supported on Desktop but might not work on Mobile.
Declaration
public const WebPlatformSettings.TextureCompression BC
Field Value
|
WebPlatformSettings.TextureCompression
|
Uncompressed
Raw image data without any compression algorithm. Mostly for testing or compatibility.
Declaration
public const WebPlatformSettings.TextureCompression Uncompressed
Field Value
|
WebPlatformSettings.TextureCompression
|
value__
Declaration
public int value__
Field Value
|
System.Int32
|