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    Class GDKPlatformSettings

    GDK platform settings.

    Inheritance
    System.Object
    SettingsBase
    GDKPlatformSettings
    Namespace: FlaxEditor.Content.Settings
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    public class GDKPlatformSettings : SettingsBase

    Constructors

    GDKPlatformSettings()

    Initializes a new instance of the GDKPlatformSettings.

    Declaration
    public GDKPlatformSettings()

    Fields

    BackgroundColor

    Application background color.

    Declaration
    [EditorOrder(240)]
    [EditorDisplay("Visuals", null)]
    public Color BackgroundColor
    Field Value
    Color

    BlockBroadcast

    Specifies if broadcasting the title should be blocked or allowed.

    Declaration
    [EditorOrder(410)]
    [EditorDisplay("Media Capture", null)]
    public bool BlockBroadcast
    Field Value
    System.Boolean

    BlockGameDVR

    Specifies if Game DVR of the title should be blocked or allowed.

    Declaration
    [EditorOrder(420)]
    [EditorDisplay("Media Capture", null)]
    public bool BlockGameDVR
    Field Value
    System.Boolean

    DebugXboxLive

    Enables debugging Xbox Live via verbose tracing.

    Declaration
    [EditorOrder(370)]
    [EditorDisplay("Xbox Live", null)]
    public bool DebugXboxLive
    Field Value
    System.Boolean

    ForegroundText

    Application foreground text theme (light or dark).

    Declaration
    [EditorOrder(250)]
    [EditorDisplay("Visuals", null)]
    public string ForegroundText
    Field Value
    System.String

    GameDVRSystemComponent

    Specifies if the Game DVR system component is enabled or not.

    Declaration
    [EditorOrder(400)]
    [EditorDisplay("Media Capture", null)]
    public bool GameDVRSystemComponent
    Field Value
    System.Boolean

    Name

    Game identity name stored in game package manifest (for store). If empty the product name will be used from Game Settings.

    Declaration
    [EditorOrder(90)]
    [EditorDisplay("General", null)]
    public string Name
    Field Value
    System.String

    PublisherDisplayName

    Game publisher display name stored in game package manifest (for UI).

    Declaration
    [EditorOrder(110)]
    [EditorDisplay("General", null)]
    public string PublisherDisplayName
    Field Value
    System.String

    PublisherName

    Game publisher identity name stored in game package manifest (for store).

    Declaration
    [EditorOrder(100)]
    [EditorDisplay("General", null)]
    public string PublisherName
    Field Value
    System.String

    RequiresXboxLive

    Specifies if the title requires Xbox Live connectivity in order to run (optional).

    Declaration
    [EditorOrder(320)]
    [EditorDisplay("Xbox Live", null)]
    public bool RequiresXboxLive
    Field Value
    System.Boolean

    SCID

    Service Configuration ID (see Xbox Live docs).

    Declaration
    [EditorOrder(330)]
    [EditorDisplay("Xbox Live", null)]
    public string SCID
    Field Value
    System.String

    SplashScreenImage

    Application splash screen texture.

    Declaration
    [EditorOrder(220)]
    [EditorDisplay("Visuals", null)]
    public Texture SplashScreenImage
    Field Value
    Texture

    Square150x150Logo

    Application small logo texture of size 150x150 px.

    Declaration
    [EditorOrder(200)]
    [EditorDisplay("Visuals", null)]
    public Texture Square150x150Logo
    Field Value
    Texture

    Square44x44Logo

    Application small logo texture of size 44x44 px.

    Declaration
    [EditorOrder(210)]
    [EditorDisplay("Visuals", null)]
    public Texture Square44x44Logo
    Field Value
    Texture

    Square480x480Logo

    Application large logo texture of size 480x480 px.

    Declaration
    [EditorOrder(205)]
    [EditorDisplay("Visuals", null)]
    public Texture Square480x480Logo
    Field Value
    Texture

    StoreId

    Specifies the Titles Xbox Live Title ID, used for identity with Xbox Live services (optional).

    Declaration
    [EditorOrder(310)]
    [EditorDisplay("Xbox Live", null)]
    public string StoreId
    Field Value
    System.String

    StoreLogo

    Application store logo texture.

    Declaration
    [EditorOrder(230)]
    [EditorDisplay("Visuals", null)]
    public Texture StoreLogo
    Field Value
    Texture

    TitleId

    Specifies the Titles Xbox Live Title ID, used for identity with Xbox Live services (optional).

    Declaration
    [EditorOrder(300)]
    [EditorDisplay("Xbox Live", null)]
    public string TitleId
    Field Value
    System.String

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.DeepClone<T>(T)
    Extensions.RawClone<T>(T)
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