Class GDKPlatformSettings
GDK platform settings.
Namespace: FlaxEditor.Content.Settings
Assembly: FlaxEngine.CSharp.dll
Syntax
public class GDKPlatformSettings : SettingsBase
Constructors
GDKPlatformSettings()
Fields
BackgroundColor
Application background color.
Declaration
[EditorOrder(240)]
[EditorDisplay("Visuals", null)]
public Color BackgroundColor
Field Value
Color
|
BlockBroadcast
Specifies if broadcasting the title should be blocked or allowed.
Declaration
[EditorOrder(410)]
[EditorDisplay("Media Capture", null)]
public bool BlockBroadcast
Field Value
System.Boolean
|
BlockGameDVR
Specifies if Game DVR of the title should be blocked or allowed.
Declaration
[EditorOrder(420)]
[EditorDisplay("Media Capture", null)]
public bool BlockGameDVR
Field Value
System.Boolean
|
ForegroundText
Application foreground text theme (light or dark).
Declaration
[EditorOrder(250)]
[EditorDisplay("Visuals", null)]
public string ForegroundText
Field Value
System.String
|
GameDVRSystemComponent
Specifies if the Game DVR system component is enabled or not.
Declaration
[EditorOrder(400)]
[EditorDisplay("Media Capture", null)]
public bool GameDVRSystemComponent
Field Value
System.Boolean
|
Name
Game identity name stored in game package manifest (for store). If empty the product name will be used from Game Settings.
Declaration
[EditorOrder(90)]
[EditorDisplay("General", null)]
public string Name
Field Value
System.String
|
PublisherDisplayName
Game publisher display name stored in game package manifest (for UI).
Declaration
[EditorOrder(110)]
[EditorDisplay("General", null)]
public string PublisherDisplayName
Field Value
System.String
|
PublisherName
Game publisher identity name stored in game package manifest (for store).
Declaration
[EditorOrder(100)]
[EditorDisplay("General", null)]
public string PublisherName
Field Value
System.String
|
RequiresXboxLive
Specifies if the title requires Xbox Live connectivity in order to run (optional).
Declaration
[EditorOrder(320)]
[EditorDisplay("Xbox Live", null)]
public bool RequiresXboxLive
Field Value
System.Boolean
|
SCID
Service Configuration ID (see Xbox Live docs).
Declaration
[EditorOrder(330)]
[EditorDisplay("Xbox Live", null)]
public string SCID
Field Value
System.String
|
SplashScreenImage
Application splash screen texture.
Declaration
[EditorOrder(220)]
[EditorDisplay("Visuals", null)]
public Texture SplashScreenImage
Field Value
Texture
|
Square150x150Logo
Application small logo texture of size 150x150 px.
Declaration
[EditorOrder(200)]
[EditorDisplay("Visuals", null)]
public Texture Square150x150Logo
Field Value
Texture
|
Square44x44Logo
Application small logo texture of size 44x44 px.
Declaration
[EditorOrder(210)]
[EditorDisplay("Visuals", null)]
public Texture Square44x44Logo
Field Value
Texture
|
Square480x480Logo
Application large logo texture of size 480x480 px.
Declaration
[EditorOrder(205)]
[EditorDisplay("Visuals", null)]
public Texture Square480x480Logo
Field Value
Texture
|
StoreId
Specifies the Titles Xbox Live Title ID, used for identity with Xbox Live services (optional).
Declaration
[EditorOrder(310)]
[EditorDisplay("Xbox Live", null)]
public string StoreId
Field Value
System.String
|
StoreLogo
Application store logo texture.
Declaration
[EditorOrder(230)]
[EditorDisplay("Visuals", null)]
public Texture StoreLogo
Field Value
Texture
|
TitleId
Specifies the Titles Xbox Live Title ID, used for identity with Xbox Live services (optional).
Declaration
[EditorOrder(300)]
[EditorDisplay("Xbox Live", null)]
public string TitleId
Field Value
System.String
|