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    Scene Window

    Scene Window

    The Scene Window shows a tree control with full hierarchy of the loaded scenes that updates automatically and supports multi-scene editing. Actors spawned or removed at runtime and all level changes are updated in real-time.

    Every actor is represented by a tree node (named after the actor). Scene actors are the root nodes of the tree. You can expand and collapse the scene hierarchy by using the arrow icons on the left of the node names. To select one or more nodes use LMB, Ctrl + LMB or Shift + LMB to select a range of nodes.

    You can select and drag an actor or selection of actors to reorder and reparent them.

    Context menu

    Context Menu

    Using right-click will display the context menu for the selected actor node. This will allow you to copy, paste, cut, duplicate, delete and add new actors.

    Shortcuts

    Control Action
    Up/Down Arrows Navigation
    Left/Right Arrows Collapse/expand the node
    Ctrl + LMB Add/remove from selection
    Shift + LMB Select range of nodes
    Ctrl + A Select all items in a view
    Double-right-click on actor Moves the editor viewport to see this actor
    Delete Deletes the selected actors
    Ctrl + D Duplicates selected actors
    Ctrl + F Starts searching
    Ctrl + S Saves all the project changes (modified scenes and assets)
    Ctrl + Z Performs the undo action
    Ctrl + Y Performs the redo action
    Ctrl + X Cuts selected actors
    Ctrl + C Copies selected actors
    Ctrl + V Pastes copied actors
    F5 Starts in-editor playmode
    F11 Steps one frame during pause in in-editor playmode
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