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    Class SkinnedMesh.Vertex0

    The Vertex Buffer 0 structure format. [Deprecated in v1.10]

    Inheritance
    System.Object
    SkinnedMesh.Vertex0
    Namespace: FlaxEngine
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    public sealed class Vertex0 : ValueType

    Fields

    BlendIndices

    The blend indices (packed). Up to 4 bones.

    Declaration
    public Color32 BlendIndices
    Field Value
    Color32

    BlendWeights

    The blend weights (normalized, packed). Up to 4 bones.

    Declaration
    public Half4 BlendWeights
    Field Value
    Half4

    Normal

    The normal vector (packed).

    Declaration
    public FloatR10G10B10A2 Normal
    Field Value
    FloatR10G10B10A2

    Position

    The vertex position.

    Declaration
    public Float3 Position
    Field Value
    Float3

    Tangent

    The tangent vector (packed). Bitangent sign in component A.

    Declaration
    public FloatR10G10B10A2 Tangent
    Field Value
    FloatR10G10B10A2

    TexCoord

    The texture coordinates (packed).

    Declaration
    public Half2 TexCoord
    Field Value
    Half2

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.RawClone<T>(T)
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