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    Class DuplicateScenes

    Tool helper class used to duplicate loaded scenes (backup them) and restore later. Used for play in-editor functionality.

    Inheritance
    System.Object
    DuplicateScenes
    Namespace: FlaxEditor.Utilities
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    public class DuplicateScenes : Object

    Constructors

    DuplicateScenes()

    Declaration
    public DuplicateScenes()

    Properties

    HasData

    Checks if scene data has been gathered.

    Declaration
    public bool HasData { get; }
    Property Value
    System.Boolean

    WasDirty

    Gets a value indicating whether any scene was dirty before gathering.

    Declaration
    public bool WasDirty { get; }
    Property Value
    System.Boolean

    Methods

    CreateScenes()

    Deserialize captured scenes.

    Declaration
    public void CreateScenes()

    GatherSceneData()

    Collect loaded scenes data.

    Declaration
    public void GatherSceneData()

    RestoreSceneData()

    Restore captured scene data.

    Declaration
    public void RestoreSceneData()

    UnloadScenes()

    Deletes the creates scenes for the simulation.

    Declaration
    public void UnloadScenes()

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.DeepClone<T>(T)
    Extensions.RawClone<T>(T)
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