Search Results for

    Show / Hide Table of Contents

    Class SplineEditor

    Custom editor for Spline.

    Inheritance
    System.Object
    FlaxEditor.CustomEditors.CustomEditor
    GenericEditor
    ScriptingObjectEditor
    ActorEditor
    SplineEditor
    Inherited Members
    ActorEditor.GetItemsForType(ScriptType)
    GenericEditor.GetItemsForType(ScriptType, Boolean, Boolean, Boolean)
    GenericEditor.EvaluateVisibleIf(LayoutElementsContainer, GenericEditor.ItemInfo, Int32)
    GenericEditor.GetLabelIndex(LayoutElementsContainer, GenericEditor.ItemInfo)
    GenericEditor.SpawnProperty(LayoutElementsContainer, ValueContainer, GenericEditor.ItemInfo)
    Namespace: FlaxEditor.CustomEditors.Dedicated
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    [CustomEditor]
    [DefaultEditor]
    public class SplineEditor : ActorEditor

    Constructors

    SplineEditor()

    Declaration
    public SplineEditor()

    Methods

    Deinitialize()

    Declaration
    protected override void Deinitialize()
    Overrides
    ActorEditor.Deinitialize()

    Initialize(LayoutElementsContainer)

    Declaration
    public override void Initialize(LayoutElementsContainer layout)
    Parameters
    FlaxEditor.CustomEditors.LayoutElementsContainer layout

    Overrides
    ActorEditor.Initialize(LayoutElementsContainer)

    Refresh()

    Declaration
    public override void Refresh()
    Overrides
    GenericEditor.Refresh()

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.DeepClone<T>(T)
    Extensions.RawClone<T>(T)

    See Also

    ActorEditor
    In This Article
    Back to top Copyright © 2012-2024 Wojciech Figat