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    Class BuildPreset

    A GameCooker game building preset with set of build targets.

    Inheritance
    System.Object
    BuildPreset
    Namespace: FlaxEditor.Content.Settings
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    public class BuildPreset : Object

    Constructors

    BuildPreset()

    Declaration
    public BuildPreset()

    Fields

    Name

    The name of the preset.

    Declaration
    [EditorOrder(10)]
    [Tooltip("Name of the preset")]
    public string Name
    Field Value
    System.String

    Targets

    The target configurations.

    Declaration
    [EditorOrder(20)]
    [Tooltip("Target configurations")]
    public BuildTarget[] Targets
    Field Value
    FlaxEditor.Content.Settings.BuildTarget[]

    Methods

    GetTarget(String)

    Gets the target of the given name (ignore case search) or returns null if cannot find it.

    Declaration
    public BuildTarget GetTarget(string name)
    Parameters
    System.String name

    The target name.

    Returns
    FlaxEditor.Content.Settings.BuildTarget

    Found target or null if is missing.

    Extension Methods

    Extensions.ReflectiveCompare<T>(T, T)
    Extensions.DeepClone<T>(T)
    Extensions.RawClone<T>(T)
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