Class TAA
Temporal Anti-Aliasing effect.
Assembly: FlaxEngine.dll
File: Engine/Renderer/AntiAliasing/TAA.h
Syntax
public class TAA : public RendererPass
Methods
Dispose()
Cleanup service data.
Declaration
public virtual void Dispose() override
Overrides
Init()
Initialize service.
Declaration
public virtual bool Init() override
Returns
bool
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Overrides
Render(const RenderContext& renderContext, GPUTexture* input, GPUTextureView* output)
Performs AA pass rendering for the input task.
Declaration
public void Render(const RenderContext& renderContext, GPUTexture* input, GPUTextureView* output)
Parameters
RenderContext
renderContext
The rendering context. |
GPUTexture
input
The input render target. |
GPUTextureView
output
The output render target. |
setupResources()
Declaration
protected virtual bool setupResources() override
Returns
bool
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Overrides
ToString()
Gets the string representation of this object.
Declaration
public virtual String ToString() const override
Returns
String
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