Class GPUTextureView
Defines a view for the GPUTexture surface, full resource or any of the sub-parts. Can be used to define a single subresource of the texture, volume texture or texture array. Used to render to the texture and/or use textures in the shaders.
Inherited Members
GPUTextureView
Assembly: FlaxEngine.dll
File: Engine/Graphics/Textures/GPUTexture.h
Syntax
public class GPUTextureView : public GPUResourceView
Constructors
GPUTextureView()
Declaration
protected GPUTextureView()
Fields
_format
_msaa
Methods
GetFormat()
GetMSAA()
Init(GPUResource* parent, PixelFormat format, MSAALevel msaa)
Declaration
protected void Init(GPUResource* parent, PixelFormat format, MSAALevel msaa)
Parameters
GPUResource
parent
|
PixelFormat
format
|
MSAALevel
msaa
|
Returns
void
|