Class GPUTextureView
Defines a view for the GPUTexture surface, full resource or any of the sub-parts. Can be used to define a single subresource of the texture, volume texture or texture array. Used to render to the texture and/or use textures in the shaders.
Inherited Members
      GPUTextureView
    
    
    
    
    
    
    
    
    
  Assembly: FlaxEngine.dll
File: Engine/Graphics/Textures/GPUTexture.h
Syntax
public class GPUTextureView : public GPUResourceView
  Constructors
GPUTextureView()
Declaration
protected GPUTextureView()
  Fields
_format
_msaa
Methods
GetFormat()
GetMSAA()
Init(GPUResource* parent, PixelFormat format, MSAALevel msaa)
Declaration
protected void Init(GPUResource* parent, PixelFormat format, MSAALevel msaa)
  Parameters
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        GPUResource
        parent
         
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        PixelFormat
        format
         
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        MSAALevel
        msaa
         
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Returns
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        void
         
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