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    Struct RenderTargetLayoutVulkan

    Assembly: FlaxEngine.dll
    File: Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.h
    Syntax
    public struct RenderTargetLayoutVulkan

    Fields

    BlendEnable

    Declaration
    public uint32 BlendEnable
    Field Value
    uint32

    DepthFormat

    Declaration
    public PixelFormat DepthFormat
    Field Value
    PixelFormat

    Extent

    Declaration
    public VkExtent2D Extent
    Field Value
    VkExtent2D

    Flags

    Declaration
    public uint32 Flags
    Field Value
    uint32

    Layers

    Declaration
    public uint32 Layers
    Field Value
    uint32

    MSAA

    Declaration
    public MSAALevel MSAA
    Field Value
    MSAALevel

    ReadDepth

    Declaration
    public uint32 ReadDepth
    Field Value
    uint32

    ReadStencil

    Declaration
    public uint32 ReadStencil
    Field Value
    uint32

    RTsCount

    Declaration
    public uint32 RTsCount
    Field Value
    uint32

    RTVsFormats

    Declaration
    public PixelFormat RTVsFormats[GPU_MAX_RT_BINDED]
    Field Value
    PixelFormat

    WriteDepth

    Declaration
    public uint32 WriteDepth
    Field Value
    uint32

    WriteStencil

    Declaration
    public uint32 WriteStencil
    Field Value
    uint32

    Methods

    operator==(const RenderTargetLayoutVulkan& other)

    Declaration
    public bool operator==(const RenderTargetLayoutVulkan& other) const
    Parameters
    RenderTargetLayoutVulkan other

    Returns
    bool

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