Class QuadOverdrawPass
Rendering geometry overdraw to visualize performance of pixels rendering in editor.
Assembly: FlaxEngine.dll
File: Engine/Renderer/Editor/QuadOverdrawPass.h
Syntax
public class QuadOverdrawPass : public RendererPass
Methods
Dispose()
Cleanup service data.
Declaration
public virtual void Dispose() override
Overrides
Render(RenderContext& renderContext, GPUContext* context, GPUTextureView* lightBuffer)
Declaration
public void Render(RenderContext& renderContext, GPUContext* context, GPUTextureView* lightBuffer)
Parameters
RenderContext
renderContext
|
GPUContext
context
|
GPUTextureView
lightBuffer
|
setupResources()
Declaration
protected virtual bool setupResources() override
Returns
bool
|
Overrides
ToString()
Gets the string representation of this object.
Declaration
public virtual String ToString() const override
Returns
String
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