Struct Half3
Defines a three component vector, using half precision floating point coordinates.
Assembly: FlaxEngine.dll
File: Engine/Core/Math/Half.h
Syntax
public struct Half3
Constructors
Half3()
Declaration
public Half3() = default
Fields
X
Gets or sets the X component of the vector.
Declaration
public Half X
Field Value
Half
|
Y
Gets or sets the Y component of the vector.
Declaration
public Half Y
Field Value
Half
|
Z
Gets or sets the Z component of the vector.
Declaration
public Half Z
Field Value
Half
|
Zero
Methods
Half3(const Float3& v)
Declaration
public Half3(const Float3& v)
Parameters
Float3
v
|
Returns
FORCE_INLINE
|
Half3(float x, float y, float z)
Declaration
public Half3(float x, float y, float z)
Parameters
float
x
|
float
y
|
float
z
|
Returns
FORCE_INLINE
|
Half3(Half x, Half y, Half z)
Declaration
public Half3(Half x, Half y, Half z)
Parameters
Half
x
|
Half
y
|
Half
z
|
Returns
FORCE_INLINE
|
ToFloat3()
Declaration
public Float3 ToFloat3() const
Returns
Float3
|