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    Struct GPUComputePass

    GPU pass that controls memory barriers when performing batched Compute shader dispatches with GPU context. Can be used to optimize GPU utilization by running different dispatches simultaneously (by overlapping work).

    Inherited Members
    GPUPass::Context
    GPUPass::GPUPass(GPUContext* context)
    GPUPass::Transition(GPUResource* resource, GPUResourceAccess access)
    GPUPass::~GPUPass()
    Assembly: FlaxEngine.dll
    File: Engine/Graphics/GPUPass.h
    Syntax
    public struct GPUComputePass : public GPUPass

    Constructors

    ~GPUComputePass()

    Declaration
    public ~GPUComputePass()

    GPUComputePass(GPUContext* context)

    Declaration
    public GPUComputePass(GPUContext* context)
    Parameters
    GPUContext context

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