Struct GPUPass
Base for GPU rendering passes that control low-level memory access and GPU resources states with usage to optimize rendering.
Assembly: FlaxEngine.dll
File: Engine/Graphics/GPUPass.h
Syntax
public struct GPUPass
Constructors
~GPUPass()
Declaration
public ~GPUPass()
GPUPass(GPUContext* context)
Fields
Context
Methods
Transition(GPUResource* resource, GPUResourceAccess access)
Declaration
public void Transition(GPUResource* resource, GPUResourceAccess access)
Parameters
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GPUResource
resource
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GPUResourceAccess
access
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