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    Struct ColorGradingSettings

    Contains settings for Color Grading effect rendering.

    Inherited Members
    ISerializable::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier)
    ISerializable::DeserializeIfExists(DeserializeStream& stream, const char* memberName, ISerializeModifier* modifier)
    ColorGradingSettings
    ColorGradingSettings
    ISerializable::Serialize(SerializeStream& stream, const void* otherObj)
    ColorGradingSettings
    ColorGradingSettings
    ISerializable::~ISerializable()
    Assembly: FlaxEngine.dll
    File: Engine/Graphics/PostProcessSettings.h
    Syntax
    public struct ColorGradingSettings : public ISerializable

    Fields

    ColorContrast

    Gets or sets the color contrast (applies globally to the whole image). Default is 1.

    Declaration
    public Float4 ColorContrast = Float4::One
    Field Value
    Float4

    ColorContrastHighlights

    Gets or sets the color contrast (applies to highlights only). Default is 1.

    Declaration
    public Float4 ColorContrastHighlights = Float4::One
    Field Value
    Float4

    ColorContrastMidtones

    Gets or sets the color contrast (applies to midtones only). Default is 1.

    Declaration
    public Float4 ColorContrastMidtones = Float4::One
    Field Value
    Float4

    ColorContrastShadows

    Gets or sets the color contrast (applies to shadows only). Default is 1.

    Declaration
    public Float4 ColorContrastShadows = Float4::One
    Field Value
    Float4

    ColorGain

    Gets or sets the color gain (applies globally to the whole image). Default is 1.

    Declaration
    public Float4 ColorGain = Float4::One
    Field Value
    Float4

    ColorGainHighlights

    Gets or sets the color gain (applies to highlights only). Default is 1.

    Declaration
    public Float4 ColorGainHighlights = Float4::One
    Field Value
    Float4

    ColorGainMidtones

    Gets or sets the color gain (applies to midtones only). Default is 1.

    Declaration
    public Float4 ColorGainMidtones = Float4::One
    Field Value
    Float4

    ColorGainShadows

    Gets or sets the color gain (applies to shadows only). Default is 1.

    Declaration
    public Float4 ColorGainShadows = Float4::One
    Field Value
    Float4

    ColorGamma

    Gets or sets the color gamma (applies globally to the whole image). Default is 1.

    Declaration
    public Float4 ColorGamma = Float4::One
    Field Value
    Float4

    ColorGammaHighlights

    Gets or sets the color gamma (applies to highlights only). Default is 1.

    Declaration
    public Float4 ColorGammaHighlights = Float4::One
    Field Value
    Float4

    ColorGammaMidtones

    Gets or sets the color gamma (applies to midtones only). Default is 1.

    Declaration
    public Float4 ColorGammaMidtones = Float4::One
    Field Value
    Float4

    ColorGammaShadows

    Gets or sets the color gamma (applies to shadows only). Default is 1.

    Declaration
    public Float4 ColorGammaShadows = Float4::One
    Field Value
    Float4

    ColorOffset

    Gets or sets the color offset (applies globally to the whole image). Default is 0.

    Declaration
    public Float4 ColorOffset = Float4::Zero
    Field Value
    Float4

    ColorOffsetHighlights

    Gets or sets the color offset (applies to highlights only). Default is 0.

    Declaration
    public Float4 ColorOffsetHighlights = Float4::Zero
    Field Value
    Float4

    ColorOffsetMidtones

    Gets or sets the color offset (applies to midtones only). Default is 0.

    Declaration
    public Float4 ColorOffsetMidtones = Float4::Zero
    Field Value
    Float4

    ColorOffsetShadows

    Gets or sets the color offset (applies to shadows only). Default is 0.

    Declaration
    public Float4 ColorOffsetShadows = Float4::Zero
    Field Value
    Float4

    ColorSaturation

    Gets or sets the color saturation (applies globally to the whole image). Default is 1.

    Declaration
    public Float4 ColorSaturation = Float4::One
    Field Value
    Float4

    ColorSaturationHighlights

    Gets or sets the color saturation (applies to highlights only). Default is 1.

    Declaration
    public Float4 ColorSaturationHighlights = Float4::One
    Field Value
    Float4

    ColorSaturationMidtones

    Gets or sets the color saturation (applies to midtones only). Default is 1.

    Declaration
    public Float4 ColorSaturationMidtones = Float4::One
    Field Value
    Float4

    ColorSaturationShadows

    Gets or sets the color saturation (applies to shadows only). Default is 1.

    Declaration
    public Float4 ColorSaturationShadows = Float4::One
    Field Value
    Float4

    HighlightsMin

    The highlights minimum value. Default is 0.5.

    Declaration
    public float HighlightsMin = 0.5f
    Field Value
    float

    LutTexture

    The Lookup Table (LUT) used to perform color correction.

    Declaration
    public SoftAssetReference<Texture> LutTexture
    Field Value
    SoftAssetReference<Texture>

    LutWeight

    The LUT blending weight (normalized to range 0-1). Default is 1.0.

    Declaration
    public float LutWeight = 1.0f
    Field Value
    float

    OverrideFlags

    The flags for overriden properties.

    Declaration
    public ColorGradingSettingsOverride OverrideFlags = Override::None
    Field Value
    ColorGradingSettingsOverride

    ShadowsMax

    The shadows maximum value. Default is 0.09.

    Declaration
    public float ShadowsMax = 0.09f
    Field Value
    float

    Methods

    BlendWith(ColorGradingSettings& other, float weight)

    Blends the settings using given weight.

    Declaration
    public void BlendWith(ColorGradingSettings& other, float weight)
    Parameters
    ColorGradingSettings other

    The other settings.

    float weight

    The blend weight.

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