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    Class BehaviorTreeGraphNode

    Behavior Tree graph node.

    Inheritance
    GraphNode
    VisjectGraphNode
    BehaviorTreeGraphNode
    Inherited Members
    VisjectGraphNode::Assets
    BehaviorTreeGraphNode
    GraphNode::Boxes
    VisjectGraphNode::Data
    GraphNode::GetBox(int32 id)
    GraphNode::GetBoxes(Array<Box* , AllocationType>& result)
    GraphNode::GetBoxes(Array<const Box* , AllocationType>& result)
    GraphNode::GraphNode()
    GraphNode::GroupID
    GraphNode::ID
    GraphNode::Meta
    BehaviorTreeGraphNode
    GraphNode::TryGetBox(int32 id)
    GraphNode::Type
    GraphNode::TypeID
    GraphNode::Values
    VisjectGraphNode::VisjectGraphNode()
    GraphNode::~GraphNode()
    Assembly: FlaxEngine.dll
    File: Engine/AI/BehaviorTree.h
    Syntax
    public class BehaviorTreeGraphNode : public VisjectGraphNode

    Constructors

    ~BehaviorTreeGraphNode()

    Declaration
    public ~BehaviorTreeGraphNode()

    Fields

    Instance

    Declaration
    public BehaviorTreeNode* Instance = nullptr
    Field Value
    BehaviorTreeNode

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