Class StaticFlags
Static flags for the actor object.
Inheritance
System.Object
StaticFlags
Namespace: FlaxEngine
Assembly: FlaxEngine.CSharp.dll
Syntax
[Unmanaged]
public sealed class StaticFlags : Enum
Fields
FullyStatic
Object is fully static in the scene.
Declaration
public const StaticFlags FullyStatic
Field Value
StaticFlags
|
Lightmap
Object is considered to be static for static lightmaps.
Declaration
public const StaticFlags Lightmap
Field Value
StaticFlags
|
Navigation
None
ReflectionProbe
Object is considered to be static for reflection probes offline caching.
Declaration
public const StaticFlags ReflectionProbe
Field Value
StaticFlags
|
Shadow
Object is considered to have static shadowing (casting and receiving).
Declaration
public const StaticFlags Shadow
Field Value
StaticFlags
|
Transform
Object is considered to have static transformation in space (no dynamic physics and any movement at runtime).
Declaration
public const StaticFlags Transform
Field Value
StaticFlags
|
value__
Declaration
public int value__
Field Value
System.Int32
|